使用单个摄像头和多个光源的自由头部运动眼睛注视跟踪

F. Coutinho, C. Morimoto
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引用次数: 71

摘要

当前远程眼球注视跟踪(REGT)技术的主要局限性之一是用户的头部必须保持在监视器屏幕前的一个非常有限的区域内。在本文中,我们提出了一种自由头部运动的REGT技术。通过投射一个已知的矩形光源模式,该技术利用射影几何的不变特性来估计相对于这个矩形的凝视位置。我们使用眼睛模型对类似的方法进行了广泛的分析,以比较它们的准确性。在此基础上,提出了一种补偿眼视轴与光轴之间角差的估计方法。我们已经开发了一个实时(30 fps)的原型,使用单个相机和5个光源来产生光模式。实验结果表明,该系统的精度约为1度的视角
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Free head motion eye gaze tracking using a single camera and multiple light sources
One of the main limitations of current remote eye gaze tracking (REGT) techniques is that the user's head must remain within a very limited area in front of the monitor screen. In this paper, we present a free head motion REGT technique. By projecting a known rectangular pattern of lights, the technique estimates the gaze position relative to this rectangle using an invariant property of projective geometry. We carry extensive analysis of similar methods using an eye model to compare their accuracy. Based on these results, we propose a new estimation procedure that compensates the angular difference between the eye visual axis and optical axis. We have developed a real time (30 fps) prototype using a single camera and 5 light sources to generate the light pattern. Experimental results shows that the accuracy of the system is about 1deg of visual angle
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