嵌入式多任务GUI系统的通用解决方案

Luo Qi, Luo Lei
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引用次数: 5

摘要

本文提出了一种嵌入式图形用户界面系统的通用架构,使其能够以简单的方式满足多任务需求,并在不同的平台上提供高效的性能。重点讨论了系统的基础结构,包括层次结构、消息驱动机制、多任务调度策略和窗口管理。整个系统采用面向对象的设计方法,具有可移植性和灵活性。并通过在PXA225和DeltaOS上实现的原型对该方案进行了验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A universal solution of an embedded multitasking GUI System
This paper presents a universal architecture of an embedded GUI system, which makes it possible to satisfy multitasking requirements, and provide efficient performance on diverse platforms in a simple way. It focuses on the infrastructure, involving the hierarchical architecture, message-driven mechanism, multitasking scheduling policy and windowing management. Designing by means of OO-based methodology, the whole system is portable and flexible. Moreover, this solution has been verified through the prototype implemented on PXA225 and DeltaOS.
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