医师助理学生对游戏化心脏听诊教学的态度。

Q2 Health Professions
Sarah Garvick, Chris Gillette, Nathan Bates, Toni Jackson, Hong Gao, Sonia Crandall
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引用次数: 0

摘要

当前医师助理(PA)学习者对新媒体技术中活跃的互动学习有明显的偏好。目前,关于游戏化在PA教育中的使用或可接受性的研究缺乏。本研究的目的是考察PA学生对游戏化心脏听诊课程的体验、态度和结果。方法:某院校教师设计了一套交互式手机应用程序心脏听诊课程(MACAC)。MACAC采用Littmann learning移动应用程序进行独立学习和小组学习。作者创建的调查以及知识和听诊评估工具被分发给所有学生。结果:大多数学生推荐在未来的队列中使用该应用程序,并报告了准确识别正常和异常心音的信心。知识和听诊评估分数表明熟练识别正常和异常心音。讨论:游戏化研究很重要,因为将新媒体技术与传统方法相结合的混合学习可以帮助克服被动学习环境的局限性。本研究提供的证据表明,使用移动应用程序可以是一种有效的和创新的方法来教授心脏听诊对21世纪的PA学习者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Physician Assistant Student Attitudes Toward Gamification of Cardiac Auscultation Instruction.

Introduction: Current physician assistant (PA) learners have a clear preference for interactive learning that is vibrantly present in new media technologies. At present, there is a paucity of research regarding use or acceptability of gamification in PA education. The purpose of this study was to examine PA students' experience with, attitudes toward, and outcomes of a gamified cardiac auscultation curriculum.

Methods: Faculty at one institution designed an interactive Mobile App Cardiac Auscultation Curriculum (MACAC). The MACAC incorporates independent and group learning using the Littmann Learning mobile app. Author-created surveys as well as knowledge and auscultation assessment tools were delivered to all students.

Results: Most of the students recommended the use of the app for future cohorts and reported confidence to accurately identify normal and abnormal heart sounds. Knowledge and auscultation assessment scores demonstrated proficiency in identification of normal and abnormal heart sounds.

Discussion: Gamification research is important because blended learning that incorporates new media technologies with traditional approaches can help overcome the limitations of passive learning environments. This study provides evidence that the use of a mobile app can be an effective and innovative method to teach cardiac auscultation to the 21st century PA learners.

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CiteScore
1.00
自引率
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