大型多人在线角色扮演游戏(mmorpg)中竞争力的性别差异

IF 1.1 4区 心理学 Q4 PSYCHOLOGY, EXPERIMENTAL
Robert O Deaner, Lucretia C Dunlap, April Bleske-Rechek
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引用次数: 0

摘要

性别在使用竞争策略方面的差异已经得到了很好的证实。尽管许多因素可能导致这些性别差异,但根据社会角色理论(SRT),对男性和女性典型社会角色的刻板印象和期望至关重要。我们通过研究大型多人在线角色扮演游戏(mmorpg)来解决社会角色的潜在影响,在这种游戏中,玩家可以用自己的角色来代表自己,从而享受竞争的机会,而无需考虑与男性和女性角色相关的典型期望和行为。我们通过MTurk(63名女性,191名男性)和Reddit(166名女性,1326名男性)调查了玩家参与5种竞争行为的频率以及他们主要角色的性别和角色。正如预期的那样,在竞争力方面存在可靠的性别差异:男性比女性更有可能参与玩家对玩家的决斗(MTurk d = 0.19;Reddit d = 0.51),独自完成困难内容(0.30,0.35),并努力获得昂贵的道具(0.32,0.19);女性比男性更倾向于寻求游戏奖励(-0.38,-0.36),并将现实世界中的钱花在昂贵的微交易上(-0.16,-0.27)。与SRT相反,这些竞争行为形式的性别差异通常与玩家选择的角色性别或角色无关。相反,这些结果表明,竞争力的性别差异在很大程度上反映了进化的倾向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Sex Differences in Competitiveness in Massively Multiplayer Online Role-Playing Games (MMORPGs).

Sex Differences in Competitiveness in Massively Multiplayer Online Role-Playing Games (MMORPGs).

Sex Differences in Competitiveness in Massively Multiplayer Online Role-Playing Games (MMORPGs).

Sex Differences in Competitiveness in Massively Multiplayer Online Role-Playing Games (MMORPGs).

Sex differences in the use of competitive tactics have been well established. Although many factors may contribute to these sex differences, according to social role theory (SRT), stereotypes and expectations about men's and women's typical social roles are crucial. We addressed the potential impact of social roles by studying massively multiplayer online role-playing games (MMORPGs), a setting where individuals represent themselves with avatars and thus enjoy the opportunity to compete without regard to the typical expectations and behaviors associated with men's and women's roles. We surveyed players via MTurk (63 women, 191 men) and Reddit (166 women, 1,326 men) regarding their frequency of engaging in five competitive behaviors and the sex and role of their primary avatar. As expected, there were reliable sex differences in competitiveness: men were more likely than women to engage in player-versus-player duels (MTurk d = 0.19; Reddit d = 0.51), do solo runs of difficult content (0.30, 0.35), and work to acquire expensive items (0.32, 0.19); women were more likely than men to seek in-game awards (-0.38, -0.36) and spend real-world money on expensive microtransactions (-0.16, -0.27). Contrary to SRT, these sex differences in forms of competitive behavior were generally unrelated to players' chosen avatar sex or avatar role. These results instead indicate that sex differences in competitiveness largely reflect evolved predispositions.

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来源期刊
Evolutionary Psychology
Evolutionary Psychology PSYCHOLOGY, EXPERIMENTAL-
CiteScore
2.20
自引率
6.70%
发文量
22
审稿时长
12 weeks
期刊介绍: Evolutionary Psychology is an open-access peer-reviewed journal that aims to foster communication between experimental and theoretical work on the one hand and historical, conceptual and interdisciplinary writings across the whole range of the biological and human sciences on the other.
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