Enhancing the Psychometric Properties of the Iowa Gambling Task Using Full Generative Modeling.

Computational psychiatry (Cambridge, Mass.) Pub Date : 2022-01-01 Epub Date: 2022-08-26 DOI:10.5334/cpsy.89
Holly Sullivan-Toole, Nathaniel Haines, Kristina Dale, Thomas M Olino
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引用次数: 0

Abstract

Poor psychometrics, particularly low test-retest reliability, pose a major challenge for using behavioral tasks in individual differences research. Here, we demonstrate that full generative modeling of the Iowa Gambling Task (IGT) substantially improves test-retest reliability and may also enhance the IGT's validity for use in characterizing internalizing pathology, compared to the traditional analytic approach. IGT data (n=50) was collected across two sessions, one month apart. Our full generative model incorporated (1) the Outcome Representation Learning (ORL) computational model at the person-level and (2) a group-level model that explicitly modeled test-retest reliability, along with other group-level effects. Compared to the traditional 'summary score' (proportion good decks selected), the ORL model provides a theoretically rich set of performance metrics (Reward Learning Rate (A+), Punishment Learning Rate (A-), Win Frequency Sensitivity (βf), Perseveration Tendency (βp), Memory Decay (K)), capturing distinct psychological processes. While test-retest reliability for the traditional summary score was only moderate (r=.37, BCa 95% CI [.04, .63]), test-retest reliabilities for ORL performance metrics produced by the full generative model were substantially improved, with test-retest correlations ranging between r=.64-.82 for the five ORL parameters. Further, while summary scores showed no substantial associations with internalizing symptoms, ORL parameters were significantly associated with internalizing symptoms. Specifically, Punishment Learning Rate was associated with higher self-reported depression and Perseveration Tendency was associated with lower self-reported anhedonia. Generative modeling offers promise for advancing individual differences research using the IGT, and behavioral tasks more generally, through enhancing task psychometrics.

Abstract Image

利用全生成模型增强爱荷华赌博任务的心理测量特性。
心理计量学不佳,尤其是重测信度低,是在个体差异研究中使用行为任务的一大挑战。在这里,我们证明,与传统的分析方法相比,爱荷华赌博任务(IGT)的全生成模型大大提高了测试再测的可靠性,还可能提高 IGT 在表征内化病理学方面的有效性。IGT数据(n=50)是在两次测试中收集的,两次测试相隔一个月。我们的完整生成模型包括:(1)个人层面的结果表征学习(ORL)计算模型;(2)群体层面的模型,该模型明确地模拟了测验再测可靠性以及其他群体层面的效应。与传统的 "总分"(选中好牌的比例)相比,ORL 模型提供了一套理论上丰富的成绩指标(奖励学习率(A+)、惩罚学习率(A-)、胜出频率敏感性(βf)、毅力倾向(βp)、记忆衰减(K)),捕捉到了不同的心理过程。传统汇总得分的测试-再测可靠性仅为中等(r=.37,BCa 95% CI[.04,.63]),而完整生成模型产生的 ORL 性能指标的测试-再测可靠性大幅提高,五个 ORL 参数的测试-再测相关性介于 r=.64-.82 之间。此外,虽然总分与内化症状没有实质性关联,但 ORL 参数与内化症状有显著关联。具体来说,惩罚学习率与较高的自我报告抑郁相关,而毅力倾向与较低的自我报告厌世相关。通过提高任务的心理测量学,生成模型有望推动使用 IGT 以及更普遍的行为任务进行的个体差异研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
4.30
自引率
0.00%
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审稿时长
17 weeks
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