Factors for optimizing intervention programs for cognition in older adults: the value of exergames.

Alexandra Perrot, Pauline Maillot
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Abstract

This review presents factors that could optimize the effectiveness of an intervention program on cognitive health in older adults. Combined, multi-dimensional and interactive programs appear to be relevant. On one hand, for the characteristics to be implemented in the physical dimension of a program, multimodal interventions stimulating the aerobic pathway and muscle strengthening during the solicitation of gross motor activities, seem to be interesting. On the other hand, regarding the cognitive dimension of a program, complex and variable cognitive stimuli appear to hold the greatest promise for generating cognitive benefits and the broadest transfers to untrained tasks. The field of video games also brings interesting enrichment through the gamification of situations and the feeling of immersion. However, some gray areas remain to be clarified, notably the ideal response dose, the balance between physical and cognitive solicitation and the programs' customization.

Abstract Image

优化老年人认知干预方案的因素:运动游戏的价值。
这篇综述提出了可以优化老年人认知健康干预方案有效性的因素。综合的、多维的和互动的方案似乎是相关的。一方面,对于在一个项目的物理维度上实施的特征,在大运动活动的诱导过程中刺激有氧途径和肌肉强化的多模式干预似乎很有趣。另一方面,关于程序的认知维度,复杂和可变的认知刺激似乎最有希望产生认知益处,并最广泛地转移到未经训练的任务中。电子游戏领域也通过情境的游戏化和沉浸感带来了有趣的丰富。然而,一些灰色地带仍有待澄清,特别是理想的反应剂量,身体和认知征求之间的平衡以及程序的定制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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