{"title":"Mixing floating- and fixed-point formats for neural network learning on neuroprocessors","authors":"Davide Anguita , Benedict A. Gomes","doi":"10.1016/0165-6074(96)00012-9","DOIUrl":null,"url":null,"abstract":"<div><p>We examine the efficient implementation of back-propagation (BP) type algorithms on TO [3], a vector processor with a fixed-point engine, designed for neural network simulation. Using Matrix Back Propagation (MBP) [2]we achieve an asymptotically optimal performance on TO (about 0.8 GOPS) for both forward and backward phases, which is not possible with the standard on-line BP algorithm. We use a mixture of fixed- and floating-point operations in order to guarantee both high efficiency and fast convergence. Though the most expensive computations are implemented in fixed-point, we achieve a rate of convergence that is comparable to the floating-point version. The time taken for conversion between fixed- and floating-point is also shown to be reasonably low.</p></div>","PeriodicalId":100927,"journal":{"name":"Microprocessing and Microprogramming","volume":"41 10","pages":"Pages 757-769"},"PeriodicalIF":0.0000,"publicationDate":"1996-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/0165-6074(96)00012-9","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Microprocessing and Microprogramming","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/0165607496000129","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12
Abstract
We examine the efficient implementation of back-propagation (BP) type algorithms on TO [3], a vector processor with a fixed-point engine, designed for neural network simulation. Using Matrix Back Propagation (MBP) [2]we achieve an asymptotically optimal performance on TO (about 0.8 GOPS) for both forward and backward phases, which is not possible with the standard on-line BP algorithm. We use a mixture of fixed- and floating-point operations in order to guarantee both high efficiency and fast convergence. Though the most expensive computations are implemented in fixed-point, we achieve a rate of convergence that is comparable to the floating-point version. The time taken for conversion between fixed- and floating-point is also shown to be reasonably low.
我们研究了反向传播(BP)类型算法在TO[3]上的有效实现,TO[3]是一种为神经网络仿真而设计的带有定点引擎的矢量处理器。利用矩阵反向传播(Matrix Back Propagation, MBP)[2],我们在前向和后向都获得了TO的渐近最优性能(约0.8 GOPS),这是标准在线BP算法无法实现的。为了保证高效率和快速收敛,我们使用了固定和浮点混合运算。虽然最昂贵的计算是在定点中实现的,但我们实现了与浮点版本相当的收敛速度。在固定数和浮点数之间转换所花费的时间也相当低。