Children Learning by Observing and Pitching In to community endeavours in online gaming communities (Los niños Aprenden por medio de Observar y Acomedirse a las actividades de la comunidad en los juegos en línea)

IF 1 4区 教育学 Q4 PSYCHOLOGY, DEVELOPMENTAL
E. Rivero, K. Gutiérrez
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引用次数: 2

Abstract

ABSTRACT In this article, we examine how a Latinx eight-year-old child’s participation in an online gaming community supported his involvement in a way of learning termed Learning by Observing and Pitching In (LOPI). Specifically, we focus on how the way that the online gaming community was organized allowed the child to be incorporated to contribute to a range of the online gaming community’s activities. In the two examples, we reveal how the child leveraged digital tools to coordinate fluidly and complete shared endeavours with others in his gaming environments. Moreover, through in-depth analyses of the child’s video gaming activity, we argue that children learn by observing gamer-produced media and pitch in to online gaming communities through their gameplay. As such, the article has implications for how children participate through LOPI in virtual communities through their everyday media practices. We end with a discussion on how contexts organized around play, such as online gaming communities, can be fruitful sites of learning in which children develop digital literacies by observing and pitching in.
儿童通过观察和参与网络游戏社区的社区努力来学习(儿童通过观察和参与网络游戏社区活动来学习)
在这篇文章中,我们研究了一个8岁的拉丁裔儿童在网络游戏社区的参与如何支持他参与一种被称为通过观察和投入学习(LOPI)的学习方式。具体来说,我们关注的是如何组织在线游戏社区的方式,允许孩子被纳入到一系列在线游戏社区的活动中。在这两个例子中,我们揭示了孩子如何利用数字工具在他的游戏环境中流畅地协调和完成与其他人的共同努力。此外,通过对儿童视频游戏活动的深入分析,我们认为儿童通过观察玩家制作的媒体来学习,并通过他们的游戏融入在线游戏社区。因此,这篇文章对儿童如何通过LOPI通过他们的日常媒体实践参与虚拟社区具有启示意义。最后,我们讨论了围绕游戏组织的环境(如在线游戏社区)如何成为富有成效的学习场所,儿童可以通过观察和参与来培养数字素养。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.30
自引率
12.50%
发文量
25
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