The potential of mobile augmented reality as a didactic and pedagogical source in learning geometry 3D

Q1 Social Sciences
P. Yaniawati, S. Sudirman, Mellawaty Mellawaty, R. Indrawan, M. P. Mubarika
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引用次数: 1

Abstract

The COVID-19 pandemic in Indonesia requires teachers and students to perform learning activities online. Meanwhile, teachers use a variety of technology products in the classroom without paying attention to the didactic, pedagogical, and content aspects. This is due to time constraints and short learning adjustments that should be flexible to this pandemic. Therefore, this research provides an alternative by exploring the potential of augmented reality as a didactic and pedagogical source in learning geometry. An exploratory case study design was used to reveal this potential, while three mathematics teachers and twenty-six students from three schools in Indramayu Regency, Indonesia, participated in the research. Data from observations and documentation were checked, extracted, entered verbatim, and coded. The results of the interview data were analyzed using the content analysis method, while those from the geometry understanding test and student response questionnaires used descriptive analysis. Consequently, the research results showed that augmented reality was useful as an alternative didactic and pedagogical source of learning geometry during the COVID-19 pandemic. This conclusion was based on the reason, first characteristically augmented reality technology can be integrated with textbooks or certain learning methods. Second, the results of the geometry understanding test showed that there were more students who answered the questions correctly than the students who answered incorrectly. Third, the results of questionnaires and interviews showed that students had a positive attitude during the geometry learning process. Therefore, the researcher believes that the use of augmented reality is worthy of being an alternative didactic and pedagogical source and has the potential to be applied to other subjects both during the COVID-19 pandemic and after the COVID-19 pandemic.
移动增强现实作为学习几何3D的教学和教学资源的潜力
印度尼西亚的COVID-19大流行要求教师和学生在线进行学习活动。与此同时,教师在课堂上使用各种技术产品,而不关注教学、教学和内容方面。这是由于时间限制和短期学习调整,应灵活应对此次大流行。因此,本研究通过探索增强现实作为学习几何的教学和教学来源的潜力,提供了另一种选择。一项探索性案例研究设计被用来揭示这种潜力,来自印度尼西亚Indramayu Regency三所学校的三名数学教师和二十六名学生参与了这项研究。从观察和文件中获得的数据被检查、提取、逐字输入并编码。访谈数据的分析结果采用内容分析法,几何理解测试和学生回答问卷的分析结果采用描述性分析法。因此,研究结果表明,在COVID-19大流行期间,增强现实作为学习几何的替代教学和教学来源是有用的。得出这一结论的原因是,首先,增强现实技术可以与教科书或某些学习方法相结合。其次,几何理解测试的结果显示,回答正确的学生多于回答错误的学生。第三,问卷调查和访谈结果显示,学生在几何学习过程中态度积极。因此,研究人员认为,在COVID-19大流行期间和之后,使用增强现实技术值得作为一种替代教学和教学来源,并有可能应用于其他学科。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.10
自引率
0.00%
发文量
45
审稿时长
7 weeks
期刊介绍: JOTSE is an international Journal aiming at publishing interdisciplinary research within the university education framework and it is especially focused on the fields of Technology and Science. JOTSE serves as an international forum of reference for Engineering education. Teaching innovation oriented, the journal will be issued twice per year (every 6 months) and will include original works, research and projects dealing with the new learning methodologies and new learning supporting tools related to the wide range of disciplines the Engineering studies and profession involve. In addition, JOTSE will also issue special numbers on more technological themes from the different areas of general interest in the industrial world, which may be used as practical cases in classroom tuition and practice. Thereby, getting the working world reality closer to the learning at University. Among other areas of interest, our Journal will be focused on: 1. Education 2.General Science (Physics, Chemistry, Maths,…) 3.Telecommunications 4.Electricity and Electronics 5.Industrial Computing (Digital, Analogic, Robotics, Ergonomics) 6.Aerospatial (aircraft design and building, engines, materials) 7. Automotive (automotive materials, automobile emissions).
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