PENINGKATAN KREATIVITAS ANAK USIA 5-6 TAHUN MELALUI KEGIATAN MENGGAMBAR DENGAN BENTUK GEOMETRI DI TKIT ADZKIA V KOTA PADANG

Tesya cahyani Kusuma, Yeni Rahman
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Abstract

The purpose of this research is to increase children's creativity through drawing activities with geometric shapes. This research was conducted with a total of 16 children. This type of research is in the form of classroom action research (CAR). Data collection techniques are observation and documentation sheets. This study has four components, namely planning, implementation, observation and reflection. This study consisted of two cycles, namely cycle I and cycle II, each cycle was carried out in five times. The results of the study were from pre-action and in each cycle showed an increase in children's creativity in drawing with geometric shapes, at pre-action 58.4% increased the first cycle with the results of 67.74% and continued into the second cycle an increase with the result of 81.06%. And in beam building activities, at the pre-action 58.8% there was an increase in the first cycle with the results of 68.58% and continuing to the second cycle an increase with the results of 82.34%.
通过巴东市TKIT ADZKIA V的几何活动,提高了5-6岁孩子的创造力
本研究的目的是通过几何图形的绘画活动来提高儿童的创造力。这项研究共对16名儿童进行了调查。这类研究以课堂行动研究(CAR)的形式进行。数据收集技术是观察表和文件表。本研究分为规划、实施、观察和反思四个部分。本研究分为两个周期,即周期I和周期II,每个周期进行5次。研究结果从学前开始,在每个周期中,儿童的几何图形绘制创造力都有所提高,在学前阶段,儿童的几何图形绘制创造力提高了58.4%,第一个周期的结果为67.74%,第二周期的结果为81.06%。在建梁活动中,在行动前58.8%,第一个周期增加了68.58%,继续到第二个周期增加了82.34%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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