Are exergames an option to cope with sleep disorders during the COVID-19 outbreak?

IF 1 Q4 CLINICAL NEUROLOGY
J. P. Rosa, D. F. Rodrigues, R. Viana, R. Vancini, M. Andrade, Claudio Andre Barbosa de-Lira
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引用次数: 1

Abstract

ABSTRACT During the COVID-19 pandemic, factors related to the isolation and quarantine period increased psychobiological distress in the general population around the world, increasing anxiety, emotional stress, and depression, as well as worsening of the quality of sleep. Seeking alternatives to provide support for the implementation of some interventions for well-being and health under pandemic conditions, exergames (active video games) seem to be a feasible alternative to keep people physically active and to positively impact sleep health. In this overview article, we discussed the feasibility of exergames as an option to cope with sleep disorders and improve sleep quality during the COVID-19 outbreak through increasing physical exercise and physical fitness levels.
在COVID-19爆发期间,运动游戏是应对睡眠障碍的一种选择吗?
在2019冠状病毒病大流行期间,与隔离隔离期相关的因素增加了世界各地普通人群的心理生物学困扰,增加了焦虑、情绪压力和抑郁,以及睡眠质量恶化。为了在大流行条件下为实施一些促进福祉和健康的干预措施提供支持,exergames(主动视频游戏)似乎是一种可行的替代方案,可以使人们保持身体活跃,并对睡眠健康产生积极影响。在这篇综述文章中,我们讨论了在COVID-19疫情期间,通过增加体育锻炼和身体健康水平,exergames作为应对睡眠障碍和改善睡眠质量的一种选择的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Sleep Science
Sleep Science CLINICAL NEUROLOGY-
CiteScore
2.50
自引率
12.50%
发文量
124
审稿时长
10 weeks
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