L. Nakamura, Jon D. Samuels, Rachel H. Soloveichik
{"title":"Valuing 'Free' Media in GDP: An Experimental Approach","authors":"L. Nakamura, Jon D. Samuels, Rachel H. Soloveichik","doi":"10.21799/FRBP.WP.2016.24","DOIUrl":null,"url":null,"abstract":"“Free” consumer entertainment and information from the Internet, largely supported by advertising revenues, has had a major impact on consumer behavior. Some economists believe that measured gross domestic product (GDP) growth is badly underestimated because GDP excludes online entertainment (Brynjolfsson and Oh 2012; Ito 2013; Aeppel 2015). This paper introduces an experimental GDP methodology that includes advertising-supported media in both final output and business inputs. For example, Google Maps would be counted as final output when it is used by a consumer to plan vacation driving routes. On the other hand, the same website would be counted as a business input when it is used by a pizza restaurant to plan delivery routes. Contrary to critics of the U.S. Bureau of Economic Analysis (BEA), the process of including “free” media in the input-output accounts has little impact on either GDP or total factor productivity (TFP). Between 1998 and 2012, measured nominal GDP growth falls 0.005% per year, real GDP growth rises 0.009% per year and TFP growth rises 0.016% per year. Between 1929 and 1998, measured nominal GDP growth rises 0.002% per year, real GDP growth falls 0.002% per year, and TFP growth rises 0.004% per year. These changes are not nearly enough to reverse the recent slowdown in growth. Our method for accounting for free media is production oriented in the sense that it is a measure of the resource input into the entertainment (or other content) of the medium rather than a measure of the consumer surplus arising from the content. The BEA uses a similar production-oriented approach when measuring GDP. In contrast, other researchers use broader approaches to measure value. Brynjolfsson and Oh (2012) attempt to capture some consumer surplus by measuring the time expended on the Internet. Varian (2009) argues that much of the value of the Internet is in time saving, an additional metric for capturing consumer surplus. The McKinsey Institute (Bughin et al. 2011) attempts to measure the productivity gain from search directly. In particular, this production-oriented accounting has no method to account for instances in which the good or service precedes the revenue that it eventually generates. Over the past two decades, many Silicon Valley firms have followed the disruptive business model described as URL: ubiquity now, revenue later. Some firms have been creating proprietary software or research, which is already captured in the national accounts as investment. Other firms have been creating intangible investments in open source software, customer networks and other organizational capital. Despite their long-run value, none of these intangible assets are currently captured in the national accounts as investment. If we treat these asset categories as capital, then the productivity boom from 1995 to 2000 becomes even stronger and the weak productivity growth of the past decade may be ameliorated somewhat.","PeriodicalId":18164,"journal":{"name":"Macroeconomics: National Income & Product Accounts eJournal","volume":"16 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2016-08-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"17","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Macroeconomics: National Income & Product Accounts eJournal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21799/FRBP.WP.2016.24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 17
Abstract
“Free” consumer entertainment and information from the Internet, largely supported by advertising revenues, has had a major impact on consumer behavior. Some economists believe that measured gross domestic product (GDP) growth is badly underestimated because GDP excludes online entertainment (Brynjolfsson and Oh 2012; Ito 2013; Aeppel 2015). This paper introduces an experimental GDP methodology that includes advertising-supported media in both final output and business inputs. For example, Google Maps would be counted as final output when it is used by a consumer to plan vacation driving routes. On the other hand, the same website would be counted as a business input when it is used by a pizza restaurant to plan delivery routes. Contrary to critics of the U.S. Bureau of Economic Analysis (BEA), the process of including “free” media in the input-output accounts has little impact on either GDP or total factor productivity (TFP). Between 1998 and 2012, measured nominal GDP growth falls 0.005% per year, real GDP growth rises 0.009% per year and TFP growth rises 0.016% per year. Between 1929 and 1998, measured nominal GDP growth rises 0.002% per year, real GDP growth falls 0.002% per year, and TFP growth rises 0.004% per year. These changes are not nearly enough to reverse the recent slowdown in growth. Our method for accounting for free media is production oriented in the sense that it is a measure of the resource input into the entertainment (or other content) of the medium rather than a measure of the consumer surplus arising from the content. The BEA uses a similar production-oriented approach when measuring GDP. In contrast, other researchers use broader approaches to measure value. Brynjolfsson and Oh (2012) attempt to capture some consumer surplus by measuring the time expended on the Internet. Varian (2009) argues that much of the value of the Internet is in time saving, an additional metric for capturing consumer surplus. The McKinsey Institute (Bughin et al. 2011) attempts to measure the productivity gain from search directly. In particular, this production-oriented accounting has no method to account for instances in which the good or service precedes the revenue that it eventually generates. Over the past two decades, many Silicon Valley firms have followed the disruptive business model described as URL: ubiquity now, revenue later. Some firms have been creating proprietary software or research, which is already captured in the national accounts as investment. Other firms have been creating intangible investments in open source software, customer networks and other organizational capital. Despite their long-run value, none of these intangible assets are currently captured in the national accounts as investment. If we treat these asset categories as capital, then the productivity boom from 1995 to 2000 becomes even stronger and the weak productivity growth of the past decade may be ameliorated somewhat.
来自互联网的“免费”消费者娱乐和信息,在很大程度上由广告收入支持,对消费者行为产生了重大影响。一些经济学家认为,衡量的国内生产总值(GDP)增长被严重低估了,因为GDP不包括在线娱乐(Brynjolfsson and Oh 2012;伊藤2013;Aeppel 2015)。本文介绍了一种实验性GDP方法,该方法将广告支持的媒体包括在最终产出和商业投入中。例如,当消费者使用谷歌地图来规划度假驾驶路线时,它将被视为最终输出。另一方面,同样的网站被比萨餐厅用来规划送货路线时,将被视为一项业务投入。与美国经济分析局(BEA)的批评者相反,将“自由”媒体纳入投入产出账户的过程对GDP或全要素生产率(TFP)几乎没有影响。1998年至2012年间,名义GDP增长率每年下降0.005%,实际GDP增长率每年上升0.009%,TFP增长率每年上升0.016%。1929年至1998年间,名义GDP增长率每年上升0.002%,实际GDP增长率每年下降0.002%,TFP增长率每年上升0.004%。这些变化远远不足以扭转最近的增长放缓。我们计算免费媒体的方法是以生产为导向的,因为它是对媒体娱乐(或其他内容)资源投入的衡量,而不是对内容产生的消费者剩余的衡量。经济分析局在衡量GDP时也采用了类似的以生产为导向的方法。相比之下,其他研究人员使用更广泛的方法来衡量价值。Brynjolfsson和Oh(2012)试图通过测量在互联网上花费的时间来捕获一些消费者剩余。瓦里安(2009)认为,互联网的大部分价值在于节省时间,这是捕获消费者剩余的额外指标。麦肯锡研究所(Bughin et al. 2011)试图直接衡量搜索带来的生产力收益。特别是,这种以生产为导向的会计没有办法说明商品或服务先于其最终产生的收入的情况。在过去的二十年里,许多硅谷公司都遵循着一种被称为URL的颠覆性商业模式:先普及,后创收。一些公司一直在开发专有软件或研究,这些已经作为投资计入国民账户。其他公司一直在对开源软件、客户网络和其他组织资本进行无形投资。尽管这些无形资产具有长期价值,但它们目前都没有作为投资计入国民账户。如果我们将这些资产类别视为资本,那么1995年至2000年的生产率繁荣将变得更加强劲,过去十年的生产率增长疲软可能会有所改善。