Comparison and Performance Evaluation of Boundary Fill and Flood Fill Algorithm

B. Kumar, U. Tiwari, Santosh Kumar, V. Tomer, J. Kalra
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引用次数: 9

Abstract

In computer graphics, there are many polygon filling algorithms available like as inside and outside test, scan line method, boundary fill, flood fill, edge fill and fence fill algorithm. In this paper we focus on the flood fill and boundary fill algorithms for both four connected as well as eight connected pixels. This research paper shows the comparison and performance evaluation of boundary fill and flood fill algorithms with consideration of running time in C-language. And also shows the how stack affects the performance of the system due to overflow of buffer later on JAVA implementation with queue improves the system performance for large polygon. It also shows the literature review of various papers use the fill algorithm on different applications, some proposed the new and enhanced polygon fill algorithms.
边界填充与洪水填充算法的比较与性能评价
在计算机图形学中,有许多多边形填充算法可用,如内外测试、扫描线法、边界填充、洪水填充、边缘填充和栅栏填充算法。本文重点研究了四连通像素和八连通像素的洪水填充和边界填充算法。本文在考虑运行时间的情况下,用c语言对边界填充和泛流填充算法进行了比较和性能评价。并且还展示了由于缓冲区溢出而导致的堆栈对系统性能的影响,随后在JAVA实现中使用队列提高了大多边形的系统性能。本文还回顾了不同文献对填充算法的不同应用,提出了新的和改进的多边形填充算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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