Development of Penjasor Management Learning Media Based on Smart Learning System Assisted MIT APP Thunkable in Merdeka Belajar Era – Kampus Merdeka

Defliyanto, Andika Prabowo, Bogy Restu Ilahi, Syafrial, Ari Sutisyana, Arwin, Andes Permadi
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Abstract

This study aims to develop a Learning Media for Penjasor Management Based on a Smart Learning System Assisted by Mit App Thunkable to Improve Students' Critical Thinking. The Mit App Thunkable learning media based on Smart Learning, which was developed with the help of the Thunkable application, will be tested on odd semester students taking the Physical Education Study Program, FKIP UNIB. This study uses the Research and Development (R&D) method by collecting research data using a questionnaire based on the Likert scale. There are three questionnaires that will be distributed in this study, namely a material expert questionnaire, a media expert validation questionnaire, and a user response questionnaire. The purpose of distributing the questionnaire was to determine the feasibility of developing the Thunkable Mit App Assisted Penjasor Management media that the researchers made. As a result, the total score obtained from the combined validation of material experts, media, and users is 139.5 or an average score of 4.1 which means that the Mit App Thunkable-Assisted Penjasor Management Learning Media that the researcher developed is in the category suitable for use in Learning Activities.
基于智能学习系统的Penjasor管理学习媒体的开发辅助MIT APP Thunkable in Merdeka Belajar时代- Kampus Merdeka
本研究旨在开发一个基于Mit App thinkable辅助的智能学习系统的Penjasor Management学习媒体,以提高学生的批判性思维。基于Smart learning的Mit App Thunkable学习媒体是在Thunkable应用程序的帮助下开发的,将在参加体育学习项目FKIP UNIB的奇数学期学生中进行测试。本研究采用研究与发展(R&D)方法,采用基于李克特量表的调查问卷收集研究数据。本研究将发放三份问卷,分别是材料专家问卷、媒体专家验证问卷和用户回应问卷。发放问卷的目的是为了确定研究人员制作的Thunkable Mit App Assisted Penjasor Management媒体开发的可行性。因此,经过材料专家、媒体和用户的联合验证,得到的总分为139.5分,平均得分为4.1分,这意味着研究者开发的Mit App thunable - assisted Penjasor Management Learning media属于适合在学习活动中使用的类别。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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