Social presence in technology-rich learning environments: how real we are feeling connected and how does it matter for learning?

IF 1.6 Q2 INFORMATION SCIENCE & LIBRARY SCIENCE
Xiaoshan Huang, Alejandra Ruiz-Segura, Chen Tan, Ting-Hui Wang, Robin Sharma, Susanne P. Lajoie
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Abstract

Purpose Social presence (SP), which refers to individuals’ perception of others being engaged as “real people” in the same situation, is a crucial component in technology-rich learning environments (TREs). This study aims to identify major learning design, antecedents and outcomes of SP within TREs, and identify common findings from the past two decades. Design/methodology/approach Following Preferred Reporting Items for Systematic Reviews and Meta-Analyses review principles and a qualitative analysis of selected articles, a final review of 72 studies that met inclusion criteria was obtained. Key information, including education level, discipline, sample size, study type and measurements, was extracted and studies were further analyzed and synthesized based on design features and learning modes. Findings The study identifies five crucial factors for instructional design to foster SP in TREs: technology affordances, multimedia features, social factors, instructional principles, learner characteristics and learning management systems. The authors compare two learning modes across three dimensions and identify popular technologies used in studies related to SP over the past two decades. Practical recommendations are provided for educators and educational technology developers to enhance SP within technology-rich learning environments. Originality/value This research contributes to the discourse on online learning and computer-supported communication, particularly in the post-COVID-19 era. By examining factors influencing SP and providing implications for instruction and educational technology development, this study offers evidence-based support to educators for engaging learners and fostering authentic learning experiences through adaptive selection of educational technologies.
在技术丰富的学习环境中的社交存在:我们有多真实地感受到与他人的联系,这对学习有何影响?
社会存在(social presence, SP)指的是个人在相同情境下对他人作为“真人”参与的感知,是技术丰富的学习环境(TREs)的重要组成部分。本研究旨在确定TREs中SP的主要学习设计、前因和结果,并确定过去二十年的共同发现。设计/方法学/方法遵循系统评价和荟萃分析的首选报告项目评价原则,并对选定的文章进行定性分析,获得了符合纳入标准的72项研究的最终评价。提取关键信息,包括受教育程度、学科、样本量、研究类型和测量方法,并根据设计特征和学习模式对研究进行进一步分析和综合。研究结果本研究确定了五个重要的教学设计因素:技术支持、多媒体功能、社会因素、教学原则、学习者特征和学习管理系统。作者在三个维度上比较了两种学习模式,并确定了过去二十年来与SP相关的研究中使用的流行技术。为教育工作者和教育技术开发人员在技术丰富的学习环境中提高SP提供了实用建议。原创性/价值本研究有助于讨论在线学习和计算机支持的交流,特别是在后covid -19时代。本研究检视影响SP的因素,并提供教学和教育技术发展的启示,为教育工作者提供基于证据的支持,以便透过适应性的教育技术选择,吸引学习者并培养真实的学习体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Information and Learning Sciences
Information and Learning Sciences INFORMATION SCIENCE & LIBRARY SCIENCE-
CiteScore
9.50
自引率
2.90%
发文量
30
期刊介绍: Information and Learning Sciences advances inter-disciplinary research that explores scholarly intersections shared within 2 key fields: information science and the learning sciences / education sciences. The journal provides a publication venue for work that strengthens our scholarly understanding of human inquiry and learning phenomena, especially as they relate to design and uses of information and e-learning systems innovations.
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