{"title":"MEASURE UP: A SERIOUS GAME FOR TOPOGRAPHIC EDUCATION","authors":"J. Vermandere, M. Bassier, M. Vergauwen","doi":"10.5194/isprs-annals-x-5-w1-2023-69-2023","DOIUrl":null,"url":null,"abstract":"Abstract. Topographic education requires the use of delicate and expensive equipment in a wide range of field exercises. To reduce the risk of improper handling by students, this work proposes the creation of a serious game to teach the basic principles and correct techniques to complete the field exercises successfully. Due to the constant evolution of the course material, there is also a need for a modular and expandable design to increase the relevance of the serious game over a longer period. Using a system of cloud-based hosting and progression, we can make sure the students are always using the most up-to-date version of the game. The game covers a wide variety of topics, ranging from levelling to triangulation. It is currently in use at the KU Leuven Geomatics group and has been evaluated positively by the bachelor students.\n","PeriodicalId":30633,"journal":{"name":"ISPRS Annals of the Photogrammetry Remote Sensing and Spatial Information Sciences","volume":"60 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ISPRS Annals of the Photogrammetry Remote Sensing and Spatial Information Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5194/isprs-annals-x-5-w1-2023-69-2023","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Environmental Science","Score":null,"Total":0}
引用次数: 0
Abstract
Abstract. Topographic education requires the use of delicate and expensive equipment in a wide range of field exercises. To reduce the risk of improper handling by students, this work proposes the creation of a serious game to teach the basic principles and correct techniques to complete the field exercises successfully. Due to the constant evolution of the course material, there is also a need for a modular and expandable design to increase the relevance of the serious game over a longer period. Using a system of cloud-based hosting and progression, we can make sure the students are always using the most up-to-date version of the game. The game covers a wide variety of topics, ranging from levelling to triangulation. It is currently in use at the KU Leuven Geomatics group and has been evaluated positively by the bachelor students.