Justice and Generosity in Social Exchange: an Experimental Study of Reactions to Winning or Losing a Game

J. H. White
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Abstract

It was predicted from exchange theory that distributive justice would be fulfilled in a game when a player with high investments defeated an opponent with low investments. Were the reverse to occur, the ‘low’ winner should feel embarrassment and the ‘high’ loser anger. This hypothesis was tested experimentally. Unacquainted boys whose leadership status was high or low raced model cars, winning or losing being predetermined. After racing, the boys were separately asked to divide a sum of money between them, which provided a measure of their anger or embarrassment over the outcome. The boys behaved in accordance with predictions in that high status boys who had lost to low status were less generous than low status who had lost to high status. Parallel results were obtained amongst the winners.
社会交换中的公正与慷慨:对游戏输赢反应的实验研究
交换理论预测,在博弈中,当高投入的玩家击败低投入的对手时,分配正义就会实现。如果相反的情况发生,“低”的赢家会感到尴尬,而“高”的输家会感到愤怒。这个假设得到了实验的验证。领导地位高低的不认识的男孩参加模型车比赛,输赢是预先决定的。比赛结束后,这些男孩分别被要求在他们之间分配一笔钱,这可以衡量他们对比赛结果的愤怒或尴尬。这些男孩的行为与预测一致,即地位高的男孩输给地位低的男孩比地位低的男孩更不慷慨。获奖者之间也取得了类似的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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