{"title":"An optimal triangle projector with prescribed area and orientation, application to position-based dynamics","authors":"Carlos Arango Duque, Adrien Bartoli","doi":"10.1016/j.gmod.2021.101117","DOIUrl":null,"url":null,"abstract":"<div><p>The vast majority of mesh-based modelling applications iteratively transform the mesh vertices under prescribed geometric conditions. This occurs in particular in methods cycling through the constraint set such as Position-Based Dynamics (PBD). A common case is the approximate local area preservation of triangular 2D meshes under external editing constraints. At the constraint level, this yields the nonconvex optimal triangle projection under prescribed area problem, for which there does not currently exist a direct solution method. In current PBD implementations, the area preservation constraint is linearised. The solution comes out through the iterations, without a guarantee of optimality, and the process may fail for degenerate inputs where the vertices are colinear or colocated. We propose a closed-form solution method and its numerically robust algebraic implementation. Our method handles degenerate inputs through a two-case analysis of the problem’s generic ambiguities. We show in a series of experiments in area-based 2D mesh editing that using optimal projection in place of area constraint linearisation in PBD speeds up and stabilises convergence.</p></div>","PeriodicalId":55083,"journal":{"name":"Graphical Models","volume":"118 ","pages":"Article 101117"},"PeriodicalIF":2.5000,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/j.gmod.2021.101117","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Graphical Models","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1524070321000229","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
The vast majority of mesh-based modelling applications iteratively transform the mesh vertices under prescribed geometric conditions. This occurs in particular in methods cycling through the constraint set such as Position-Based Dynamics (PBD). A common case is the approximate local area preservation of triangular 2D meshes under external editing constraints. At the constraint level, this yields the nonconvex optimal triangle projection under prescribed area problem, for which there does not currently exist a direct solution method. In current PBD implementations, the area preservation constraint is linearised. The solution comes out through the iterations, without a guarantee of optimality, and the process may fail for degenerate inputs where the vertices are colinear or colocated. We propose a closed-form solution method and its numerically robust algebraic implementation. Our method handles degenerate inputs through a two-case analysis of the problem’s generic ambiguities. We show in a series of experiments in area-based 2D mesh editing that using optimal projection in place of area constraint linearisation in PBD speeds up and stabilises convergence.
期刊介绍:
Graphical Models is recognized internationally as a highly rated, top tier journal and is focused on the creation, geometric processing, animation, and visualization of graphical models and on their applications in engineering, science, culture, and entertainment. GMOD provides its readers with thoroughly reviewed and carefully selected papers that disseminate exciting innovations, that teach rigorous theoretical foundations, that propose robust and efficient solutions, or that describe ambitious systems or applications in a variety of topics.
We invite papers in five categories: research (contributions of novel theoretical or practical approaches or solutions), survey (opinionated views of the state-of-the-art and challenges in a specific topic), system (the architecture and implementation details of an innovative architecture for a complete system that supports model/animation design, acquisition, analysis, visualization?), application (description of a novel application of know techniques and evaluation of its impact), or lecture (an elegant and inspiring perspective on previously published results that clarifies them and teaches them in a new way).
GMOD offers its authors an accelerated review, feedback from experts in the field, immediate online publication of accepted papers, no restriction on color and length (when justified by the content) in the online version, and a broad promotion of published papers. A prestigious group of editors selected from among the premier international researchers in their fields oversees the review process.