PENINGKATAN KETERAMPILAN KONEKSI MATEMATIS DAN SELF EFFICACY SISWA BERBASIS VIDEO PENGGUNAAN EDPUZZLE

Devina Urfa Fitrianti, Dewi Surani, Ratu Milawati, Namiroh Namiroh
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Abstract

This study aims to increase mathematical connections and self-efficacy in obtaining positive responses from students who use interactive learning videos. Quantitative method with quasi-experimental techniques for this study sample of 74 students. Research data collection techniques are observation, test instruments, questionnaires and documentation. The results of the t test obtained from the table, reject Ho if Sig.≤α 0.05 then, the value of Sig. than 0.05 then Ho is rejected and Ha is accepted because (t-start -14.81 and t-two start 2.026) the conclusion that can be said is that the increase in mathematical connection ability and self-efficacy in the experimental class is better than that in the control class. The use of edpuzzle as a reference source for active media in class, can be seen from the response to a greater increase in experiments, namely 26.31% and vice versa 17.78%.
增加数学连接技能和基于EDPUZZLE使用视频的学生SELF EFFICACY
本研究旨在提高学生在使用互动学习视频时的数学联系和自我效能感。定量方法采用准实验技术为本研究样本74名学生。研究数据收集技术是观察,测试仪器,问卷调查和文件。从表中得到t检验的结果,如果Sig≤α 0.05则拒绝Ho, Sig值大于0.05则拒绝Ho,接受Ha,因为(t-start -14.81, t-two start - 2.026),可以说实验班的数学联系能力和自我效能感的提高比对照组好。在课堂上使用edpuzzle作为参考源的主动媒体,可以看出对实验的反应有较大的增加,分别为26.31%和17.78%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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