Virtual garden: Development and student's perceptions

Q1 Social Sciences
T. Suwandi, A. C. Padmasari, Wiwin Sriwulan
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引用次数: 1

Abstract

Learning the classification of living things in schools during the Covid-19 pandemic experienced obstacles, one of which was difficult to present specimens of real living things. One of the products of advances in information and communication technology in the form of virtual-based learning media is expected to be a solution to these problems. Through this research, a virtual garden learning media was developed as an alternative learning media for the classification of living things. This development research (Desain-Based Research, DBR) uses the ADDIE (Analyze, Design, Develop, Implement, and Evaluate) model, which consists of five stages: analysis, design, development, implementation, and evaluation. Virtual Garden application development begins with creating workflows and wireframes, creating 3D assets using Blender software, and producing interactive virtual garden media with Unity-3D software and adding C# programming. This research has involved one learning media expert and one science content and learning expert as validators. The results of the Virtual Garden validation show that this application is valid and relevant to be used as a medium for learning science/biology on the topic of classification of living things. Based on the implementation results, students gave positive responses to the use of the Virtual Garden in learning.
虚拟花园:发展与学生认知
新冠肺炎大流行期间,在学校学习生物分类遇到了障碍,其中一个障碍是难以展示真实的生物标本。信息和通信技术进步的产物之一,即以虚拟为基础的学习媒体,有望解决这些问题。通过本研究,开发了虚拟园林学习媒体,作为生物分类的另一种学习媒体。这种开发研究(基于设计的研究,DBR)使用ADDIE(分析、设计、开发、实施和评估)模型,该模型由五个阶段组成:分析、设计、开发、实施和评估。虚拟花园应用程序的开发始于创建工作流和线框图,使用Blender软件创建3D资产,并使用Unity-3D软件生成交互式虚拟花园媒体,并添加c#编程。本研究由一名学习媒体专家和一名科学内容与学习专家作为验证者。虚拟花园验证的结果表明,该应用程序是有效和相关的,可以作为学习生物分类主题的科学/生物学的媒介。根据实施结果,学生对在学习中使用虚拟花园给予积极回应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.10
自引率
0.00%
发文量
45
审稿时长
7 weeks
期刊介绍: JOTSE is an international Journal aiming at publishing interdisciplinary research within the university education framework and it is especially focused on the fields of Technology and Science. JOTSE serves as an international forum of reference for Engineering education. Teaching innovation oriented, the journal will be issued twice per year (every 6 months) and will include original works, research and projects dealing with the new learning methodologies and new learning supporting tools related to the wide range of disciplines the Engineering studies and profession involve. In addition, JOTSE will also issue special numbers on more technological themes from the different areas of general interest in the industrial world, which may be used as practical cases in classroom tuition and practice. Thereby, getting the working world reality closer to the learning at University. Among other areas of interest, our Journal will be focused on: 1. Education 2.General Science (Physics, Chemistry, Maths,…) 3.Telecommunications 4.Electricity and Electronics 5.Industrial Computing (Digital, Analogic, Robotics, Ergonomics) 6.Aerospatial (aircraft design and building, engines, materials) 7. Automotive (automotive materials, automobile emissions).
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