A hybrid particle/grid wind model for realtime small UAV flight simulation

A. Harmat, I. Sharf, M. Trentini
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引用次数: 1

Abstract

This paper presents the integration of a fast fluid solver based on the vortex particle method with an open source robot simulation environment for the purpose of simulating wind in urban areas. It is desired for the wind simulation to run at realtime speeds so that high-level landing behaviors can be developed for a small rotary-wing UAV. Due to the realtime constraint, some inaccuracies in the simulation are tolerated. It is found that the present method captures some key aspects of fluid flow that are important to flying small aircraft near environmental obstacles, but a simplified treatment of boundary conditions leads to incomplete development of vortices at the fluid-solid boundary.
一种用于小型无人机实时飞行仿真的混合粒子/网格风模型
本文提出了一种基于涡旋粒子法的快速流体求解器与开源机器人仿真环境的集成,以模拟城市地区的风。为了开发小型旋翼无人机的高水平着舰性能,风速模拟需要实时运行。由于实时性的限制,仿真中的一些误差是可以容忍的。研究发现,目前的方法捕捉到了流体流动的一些关键方面,这些方面对于在环境障碍物附近飞行的小型飞机很重要,但是对边界条件的简化处理导致了流固边界上涡的不完全发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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