Wargame as a combined method of qualitative and quantitative studies

Q2 Arts and Humanities
J. Hämäläinen, Jari Sormunen, Jari Rantapelkonen, J. Nikkarila
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引用次数: 4

Abstract

Abstract Wargames are important methods for military planning, education and research. Qualitative models have a long tradition in wargaming for improving and practising the military skills as well as enhancing the military planning based on the experiences and understanding of the experts. Quantitative models are included in simulations and technical studies. Traditionally, the relations between the qualitative and quantitative research have been described as opposites. We shall consider both the approaches, their challenges and possibilities, and their combination for producing more exhaustive wargame and for answering to the criticism of wargame as a mainly qualitative method. Our main research question is: How to combine quantitative and qualitative approaches and methods to improve quality of results of military wargames? Our main objective is to clarify and illustrate how qualitative and quantitative methods can be combined through the wargame. We shall emphasize the importance of the model selection at the beginning as it limits and guides the form (not the content) of the obtained results. We shall illustrate a combined wargame within different steps and the modelling themes of the game. Our results and findings should be useful for improving and focusing wargames to answer given research questions.
兵棋作为定性和定量研究相结合的方法
兵棋推演是军事规划、教育和研究的重要手段。定性模型在兵棋推演中有着悠久的传统,它不仅可以提高和练习军事技能,还可以根据专家的经验和理解加强军事规划。定量模型包括在模拟和技术研究中。传统上,定性研究和定量研究之间的关系被描述为对立的关系。我们将考虑这两种方法,它们的挑战和可能性,以及它们的结合,以产生更详尽的兵棋推演,并回答兵棋推演主要是定性方法的批评。我们的主要研究问题是:如何将定量与定性的途径和方法结合起来,提高军事演习结果的质量?我们的主要目的是通过兵棋来阐明和说明如何将定性和定量方法结合起来。我们将在开始时强调模型选择的重要性,因为它限制和指导所获得结果的形式(而不是内容)。我们将在不同的步骤和游戏的建模主题中说明一个组合的战争游戏。我们的结果和发现应该有助于改进和集中军演来回答给定的研究问题。
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来源期刊
Journal of Slavic Military Studies
Journal of Slavic Military Studies Arts and Humanities-History
CiteScore
0.60
自引率
0.00%
发文量
11
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