{"title":"Fast dense 3D reconstruction using an adaptive multiscale discrete-continuous variational method","authors":"Z. Kang, G. Medioni","doi":"10.1109/WACV.2014.6836118","DOIUrl":null,"url":null,"abstract":"We present a system for fast dense 3D reconstruction with a hand-held camera. Walking around a target object, we shoot sequential images using continuous shooting mode. High-quality camera poses are obtained offline using structure-from-motion (SfM) algorithm with Bundle Adjustment. Multi-view stereo is solved using a new, efficient adaptive multiscale discrete-continuous variational method to generate depth maps with sub-pixel accuracy. Depth maps are then fused into a 3D model using volumetric integration with truncated signed distance function (TSDF). Our system is accurate, efficient and flexible: accurate depth maps are estimated with sub-pixel accuracy in stereo matching; dense models can be achieved within minutes as major algorithms parallelized on multi-core processor and GPU; various tasks can be handled (e.g. reconstruction of objects in both indoor and outdoor environment with different scales) without specific hand-tuning parameters. We evaluate our system quantitatively and qualitatively on Middlebury benchmark and another dataset collected with a smartphone camera.","PeriodicalId":73325,"journal":{"name":"IEEE Winter Conference on Applications of Computer Vision. IEEE Winter Conference on Applications of Computer Vision","volume":"5 9 1","pages":"53-60"},"PeriodicalIF":0.0000,"publicationDate":"2014-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Winter Conference on Applications of Computer Vision. IEEE Winter Conference on Applications of Computer Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WACV.2014.6836118","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
We present a system for fast dense 3D reconstruction with a hand-held camera. Walking around a target object, we shoot sequential images using continuous shooting mode. High-quality camera poses are obtained offline using structure-from-motion (SfM) algorithm with Bundle Adjustment. Multi-view stereo is solved using a new, efficient adaptive multiscale discrete-continuous variational method to generate depth maps with sub-pixel accuracy. Depth maps are then fused into a 3D model using volumetric integration with truncated signed distance function (TSDF). Our system is accurate, efficient and flexible: accurate depth maps are estimated with sub-pixel accuracy in stereo matching; dense models can be achieved within minutes as major algorithms parallelized on multi-core processor and GPU; various tasks can be handled (e.g. reconstruction of objects in both indoor and outdoor environment with different scales) without specific hand-tuning parameters. We evaluate our system quantitatively and qualitatively on Middlebury benchmark and another dataset collected with a smartphone camera.