{"title":"An Evolutionary Approach of Grasp Synthesis for Sheet Metal Parts With Multitype Grippers","authors":"Jicmat Ali Tribaldos, Chiradeep Sen","doi":"10.1115/1.4056805","DOIUrl":null,"url":null,"abstract":"\n Robot-mounted grippers are used to position, immobilize, and manipulate parts and assemblies during manufacturing. In the design of these systems, the gripper assembly is customized to each part. Due to the large number of design variables and unique design needs for each gripper, automation of gripper assemblies has been limited, especially where multiple gripper types are used to grasp a part. To this end, this paper presents an evolutionary approach that synthesizes and optimizes grasps and gripper assembly layouts using two different gripper types—suction cups and magnets—from the geometric models of sheet metal parts. The method first generates an option space of gripper placement on the suitable faces of the part model. Then, a genetic algorithm generates grasps on this option space by varying both the count and locations of each gripper type. Through generations, these grasps are optimized against five criteria and one constraint: factor of safety, cost, residual moment, deflection, frame weight, and gripper clearance. These criteria are combined into a single criterion that represents a pareto condition for assessing the grasps. The algorithm is implemented in software code for validation, and the paper presents detailed validation of the algorithm using four sheet metal parts. The results show that the algorithm improves the grasp from all six aspects, when started from either program-assigned or user-defined initial grasps. The high agreement between the final grasp designs resulting from multiple runs of the algorithm on a part illustrates the stability and repeatability of the algorithm.","PeriodicalId":54856,"journal":{"name":"Journal of Computing and Information Science in Engineering","volume":"35 1","pages":""},"PeriodicalIF":2.6000,"publicationDate":"2023-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Computing and Information Science in Engineering","FirstCategoryId":"5","ListUrlMain":"https://doi.org/10.1115/1.4056805","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 0
Abstract
Robot-mounted grippers are used to position, immobilize, and manipulate parts and assemblies during manufacturing. In the design of these systems, the gripper assembly is customized to each part. Due to the large number of design variables and unique design needs for each gripper, automation of gripper assemblies has been limited, especially where multiple gripper types are used to grasp a part. To this end, this paper presents an evolutionary approach that synthesizes and optimizes grasps and gripper assembly layouts using two different gripper types—suction cups and magnets—from the geometric models of sheet metal parts. The method first generates an option space of gripper placement on the suitable faces of the part model. Then, a genetic algorithm generates grasps on this option space by varying both the count and locations of each gripper type. Through generations, these grasps are optimized against five criteria and one constraint: factor of safety, cost, residual moment, deflection, frame weight, and gripper clearance. These criteria are combined into a single criterion that represents a pareto condition for assessing the grasps. The algorithm is implemented in software code for validation, and the paper presents detailed validation of the algorithm using four sheet metal parts. The results show that the algorithm improves the grasp from all six aspects, when started from either program-assigned or user-defined initial grasps. The high agreement between the final grasp designs resulting from multiple runs of the algorithm on a part illustrates the stability and repeatability of the algorithm.
期刊介绍:
The ASME Journal of Computing and Information Science in Engineering (JCISE) publishes articles related to Algorithms, Computational Methods, Computing Infrastructure, Computer-Interpretable Representations, Human-Computer Interfaces, Information Science, and/or System Architectures that aim to improve some aspect of product and system lifecycle (e.g., design, manufacturing, operation, maintenance, disposal, recycling etc.). Applications considered in JCISE manuscripts should be relevant to the mechanical engineering discipline. Papers can be focused on fundamental research leading to new methods, or adaptation of existing methods for new applications.
Scope: Advanced Computing Infrastructure; Artificial Intelligence; Big Data and Analytics; Collaborative Design; Computer Aided Design; Computer Aided Engineering; Computer Aided Manufacturing; Computational Foundations for Additive Manufacturing; Computational Foundations for Engineering Optimization; Computational Geometry; Computational Metrology; Computational Synthesis; Conceptual Design; Cybermanufacturing; Cyber Physical Security for Factories; Cyber Physical System Design and Operation; Data-Driven Engineering Applications; Engineering Informatics; Geometric Reasoning; GPU Computing for Design and Manufacturing; Human Computer Interfaces/Interactions; Industrial Internet of Things; Knowledge Engineering; Information Management; Inverse Methods for Engineering Applications; Machine Learning for Engineering Applications; Manufacturing Planning; Manufacturing Automation; Model-based Systems Engineering; Multiphysics Modeling and Simulation; Multiscale Modeling and Simulation; Multidisciplinary Optimization; Physics-Based Simulations; Process Modeling for Engineering Applications; Qualification, Verification and Validation of Computational Models; Symbolic Computing for Engineering Applications; Tolerance Modeling; Topology and Shape Optimization; Virtual and Augmented Reality Environments; Virtual Prototyping