A fun-learning approach to programming: An adaptive Virtual Reality (VR) platform to teach programming to engineering students

M. Chandramouli, Mohammad Zahraee, Charles R. Winer
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引用次数: 27

Abstract

This study explains the design and implementation of a Virtual Reality (VR) framework for `fun-based' interactive programming instruction in engineering education courses. Students continue to face several difficulties when learning programming [1] and the lack of efficient tools to overcome such difficulties can affect the students' motivation [2]. Over time, this creates a drastic and negative impact in their attitude towards `learning programming,' which is undesirable for student success in engineering education. To rectify this, a suitable approach that can motivate students needs to be developed to change students' mindset towards learning programming. Student motivation is considered imperative as it is directly influences a student's perseverance and dedication towards accomplishing an objective [3]. Rather than viewing programming courses as a means to complete coursework requirements, students should be made to realize the `power of programming.' Learning and gaining experience in computer programming necessarily involves the development of computational/critical thinking and problem solving skills. All these skills sharpen the minds of the students while simultaneously opening up multiple job prospects for them upon graduation. To this end, to facilitate interactive and fun-filled learning, this research employs a learner-centric, user-friendly Virtual Environment (VE) to teach programming concepts. In doing so, this research aims to make a paradigm shift in the `approach to teaching and learning programming.'
一种有趣的编程学习方法:一个自适应虚拟现实(VR)平台,用于向工程专业的学生教授编程
本研究解释了一个虚拟现实(VR)框架的设计和实现,用于工程教育课程中“基于乐趣”的交互式编程教学。学生在学习编程时仍然面临一些困难[1],缺乏有效的工具来克服这些困难会影响学生的学习动机[2]。随着时间的推移,这对他们对“学习编程”的态度产生了激烈的负面影响,这对学生在工程教育中的成功是不可取的。为了纠正这种情况,需要制定一种合适的方法来激励学生,改变学生学习编程的心态。学生的动机被认为是必不可少的,因为它直接影响学生对完成目标的毅力和奉献精神[3]。不应该把编程课程看作是完成课程要求的一种手段,而应该让学生认识到“编程的力量”。学习和获得计算机编程的经验必然涉及到计算/批判性思维和解决问题能力的发展。所有这些技能磨练了学生们的头脑,同时也为他们毕业后开辟了多种就业前景。为此,为了促进互动和充满乐趣的学习,本研究采用以学习者为中心,用户友好的虚拟环境(VE)来教授编程概念。在这样做的过程中,本研究的目的是在“教学和学习编程的方法”中进行范式转变。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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