The use of augmented reality for patient and significant other stroke education: a feasibility study.

IF 1.1 4区 医学 Q4 CLINICAL NEUROLOGY
Brain Impairment Pub Date : 2023-09-01 Epub Date: 2022-06-10 DOI:10.1017/BrImp.2022.16
Emma Finch, Ellie Minchell, Ashley Cameron, Katherine Jaques, Jennifer Lethlean, Darshan Shah, Christian Moro
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引用次数: 0

Abstract

Background: Stroke education is a key factor in minimising secondary stroke risk, yet worldwide stroke education rates are low. Technology has the potential to increase stroke education accessibility. One technology that could be beneficial is augmented reality (AR). We developed and trialled a stroke education lesson using an AR application with stroke patients and significant others.

Methods: A feasibility study design was used. Following development of the AR stroke education lesson, 19 people with stroke and three significant others trialled the lesson then completed a customised mixed method questionnaire. The lesson involved narrated audio while participants interacted with a model brain via a tablet. Information about participant recruitment and retention, usage, and perceptions were collected.

Results: Fifty-eight percent (n = 22) of eligible individuals consented to participate. Once recruited, 100% of participants (n = 22) were retained. Ninety percent of participants used the lesson once. Most participants used the application independently (81.82%, n = 18), had positive views about the lesson (over 80% across items including enjoyment, usefulness and perception of the application as a good learning tool) and reported improved confidence in stroke knowledge (72.73%, n = 16). Confidence in stroke knowledge post-lesson was associated with comfort using the application (p = 0.046, Fisher's exact test) and perception of the application as a good learning tool (p = 0.009, Fisher's exact test).

Conclusions: Technology-enhanced instruction in the form of AR is feasible for educating patients and significant others about stroke. Further research following refinement of the lesson is required.

使用增强现实技术对患者和重要他人进行中风教育:一项可行性研究。
背景:脑卒中教育是降低继发性脑卒中风险的关键因素,但全球脑卒中教育率却很低。技术有可能提高卒中教育的可及性。增强现实技术(AR)就是其中一项有益的技术。我们利用 AR 应用程序开发了一堂中风教育课,并在中风患者和重要他人中进行了试用:方法:采用可行性研究设计。在开发出 AR 中风教育课程后,19 名中风患者和 3 名重要他人试用了该课程,然后填写了一份定制的混合方法问卷。课程包括音频叙述,参与者通过平板电脑与大脑模型进行互动。我们收集了有关参与者招募和保留、使用和看法的信息:58%(n = 22)的符合条件者同意参与。招募后,100% 的参与者(22 人)被留住。90%的参与者使用过一次课程。大多数参与者独立使用了该应用程序(81.82%,n = 18),对该课程持积极态度(超过 80%的参与者对该课程表示喜欢、有用,并认为该应用程序是一个很好的学习工具),并表示提高了对中风知识的信心(72.73%,n = 16)。课后对中风知识的信心与使用应用程序的舒适度(P = 0.046,费舍尔精确检验)和认为应用程序是良好的学习工具(P = 0.009,费舍尔精确检验)有关:结论:以 AR 为形式的技术强化教学对患者和重要他人进行中风教育是可行的。结论:以 AR 形式进行技术强化教学,对患者和重要人士进行中风知识教育是可行的,但还需要在完善课程后开展进一步的研究。
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来源期刊
Brain Impairment
Brain Impairment CLINICAL NEUROLOGY-NEUROSCIENCES
CiteScore
1.10
自引率
0.00%
发文量
30
审稿时长
>12 weeks
期刊介绍: The journal addresses topics related to the aetiology, epidemiology, treatment and outcomes of brain impairment with a particular focus on the implications for functional status, participation, rehabilitation and quality of life. Disciplines reflect a broad multidisciplinary scope and include neuroscience, neurology, neuropsychology, psychiatry, clinical psychology, occupational therapy, physiotherapy, speech pathology, social work, and nursing. Submissions are welcome across the full range of conditions that affect brain function (stroke, tumour, progressive neurological illnesses, dementia, traumatic brain injury, epilepsy, etc.) throughout the lifespan.
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