{"title":"Impact of Games and Online Activities on Students with Learning Disabilities in Improving Visual Perception and Maintaining Vision Power","authors":"Yazan Shaher Mahafza","doi":"10.5296/ijld.v11i3.18985","DOIUrl":null,"url":null,"abstract":"The study aimed to identify the impact of games and electronic activities in improving visual perception in students with learning disabilities using the descriptive survey curriculum study. The study members are from the entire community of 160 teachers and a teacher of doctors with learning disabilities of education directorates in The Province of Oman. The results showed that the level of impact of games and electronic activities in improving visual perception in students with learning difficulties has come with an average result. The average arithmetic of the total degree (3.66), as well as the results, showed statistically significant differences in the impact of the sex variable and for females, the effect of the variable scientific qualification, and for the benefit of the bachelor. The impact of the variable years of experience and in favor of experience from (5years to 10 years) and the effect of the variable method of teaching came in favor of the electronic method.","PeriodicalId":38847,"journal":{"name":"International Journal of Technological Learning, Innovation and Development","volume":"54 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2021-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Technological Learning, Innovation and Development","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5296/ijld.v11i3.18985","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0
Abstract
The study aimed to identify the impact of games and electronic activities in improving visual perception in students with learning disabilities using the descriptive survey curriculum study. The study members are from the entire community of 160 teachers and a teacher of doctors with learning disabilities of education directorates in The Province of Oman. The results showed that the level of impact of games and electronic activities in improving visual perception in students with learning difficulties has come with an average result. The average arithmetic of the total degree (3.66), as well as the results, showed statistically significant differences in the impact of the sex variable and for females, the effect of the variable scientific qualification, and for the benefit of the bachelor. The impact of the variable years of experience and in favor of experience from (5years to 10 years) and the effect of the variable method of teaching came in favor of the electronic method.