Effects of Maker Education Integrating ARCS on Learners' Performance, Motivation, Self-Efficacy

IF 0.3 Q4 EDUCATION & EDUCATIONAL RESEARCH
Jan-Pan Hwang, Mei-Yao Chang
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引用次数: 1

Abstract

Maker movement has become very popular in recent years. It is a process of continuous experimentation, integration, and thinking of a series of practical skills and creative ideas. The application of maker in education can be called Maker Education. In the learning process of maker education, if learners have the ability to integrate interdisciplinary knowledge, this process will be more effective. On the other hand, some scholars pointed out that the Maker movement is a trial-and-error cycle and requires multiple capabilities such as reflection, feedback, communication, and coordination. However, most learners are lack these abilities, and they also prone to frustration and learned helplessness in the learning process, especially learners with low and medium learning achievements.
整合ARCS的创客教育对学习者绩效、动机、自我效能感的影响
创客运动近年来变得非常流行。它是一个不断实验、整合和思考一系列实用技能和创意的过程。创客在教育中的应用可以称为创客教育。在创客教育的学习过程中,如果学习者具备跨学科知识整合的能力,这个过程将会更加有效。另一方面,也有学者指出,创客运动是一个试错循环,需要反思、反馈、沟通、协调等多重能力。然而,大多数学习者都缺乏这些能力,并且在学习过程中容易产生挫败感和习得性无助感,特别是学习成绩中低的学习者。
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来源期刊
CiteScore
1.40
自引率
0.00%
发文量
52
期刊介绍: The mission of the International Journal of Online Pedagogy and Course Design (IJOPCD) is to provide a platform for the latest research, analysis, and development of online education, effective online teaching methods, and course design. IJOPCD covers the pedagogical design aspects of science education and computing education, as well as courses supported by educational technologies. Targeting academic researchers and educators who work in the field, this journal focuses on the importance of developments in online course design and teaching methods to improve teachers’ teaching and students’ learning. Researchers are encouraged to submit cross-disciplinary, high-quality syntheses that are interesting, beneficial, and apprehensible to all those interested in or teaching science and related disciplines. Topics to be discussed in this journal include (but are not limited to) the following: -Adoption of e-learning -Best practices in computing education -Best practices in science education -Blended learning -Computer-mediated communication -E-learning -Emerging technologies -Evaluation of learning technology systems -Evaluation of online learning effects -Learning management systems -Multimedia and interactive learning systems -Online course design -Online learners’ behavior -Pedagogy and teaching with technology -Virtual reality environments -Web-based teaching methods
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