Normal manipulation for bas-relief modeling

IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Zhongping Ji , Xianfang Sun , Yu-Wei Zhang , Weiyin Ma , Mingqiang Wei
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Abstract

We introduce a normal-based modeling framework for bas-relief generation and stylization which is motivated by the recent advancement in this topic. Creating bas-relief from normal images has successfully facilitated bas-relief modeling in image space. However, the use of normal images in previous work is restricted to the cut-and-paste or blending operations of layers. These operations simply treat a normal vector as a pixel of a general color image. This paper is intended to extend normal-based methods by processing the normal image from a geometric perspective. Our method can not only generate a new normal image by combining various frequencies of existing normal images and details transferring, but also build bas-reliefs from a single RGB image and its edge-based sketch lines. In addition, we introduce an auxiliary function to represent a smooth base surface or generate a layered global shape. To integrate above considerations into our framework, we formulate the bas-relief generation as a variational problem which can be solved by a screened Poisson equation. One important advantage of our method is that it can generate more styles than previous methods and thus it expands the bas-relief shape space. We experimented our method on a range of normal images and it compares favorably to other popular classic and state-of-the-art methods.

Abstract Image

对浅浮雕建模的正常操作
我们引入了一个基于法线的建模框架,用于浅地形的生成和风格化,这是由该主题的最新进展所激发的。从正常图像中创建浅浮雕成功地促进了图像空间中的浅浮雕建模。然而,在以前的工作中,正常图像的使用仅限于图层的剪切粘贴或混合操作。这些操作简单地将法向量视为一般彩色图像的像素。本文旨在扩展基于法线的方法,从几何角度处理法线图像。该方法不仅可以将现有的各种频率的法线图像和细节转移结合起来生成新的法线图像,而且可以从单个RGB图像及其基于边缘的素描线构建浅浮雕。此外,我们还引入了一个辅助函数来表示光滑的基面或生成分层的全局形状。为了将上述考虑整合到我们的框架中,我们将浅地形生成表述为一个可以通过筛选泊松方程求解的变分问题。该方法的一个重要优点是可以生成比以往方法更多的样式,从而扩大了浅浮雕形状空间。我们在一系列正常图像上实验了我们的方法,它比其他流行的经典和最先进的方法更有优势。
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来源期刊
Graphical Models
Graphical Models 工程技术-计算机:软件工程
CiteScore
3.60
自引率
5.90%
发文量
15
审稿时长
47 days
期刊介绍: Graphical Models is recognized internationally as a highly rated, top tier journal and is focused on the creation, geometric processing, animation, and visualization of graphical models and on their applications in engineering, science, culture, and entertainment. GMOD provides its readers with thoroughly reviewed and carefully selected papers that disseminate exciting innovations, that teach rigorous theoretical foundations, that propose robust and efficient solutions, or that describe ambitious systems or applications in a variety of topics. We invite papers in five categories: research (contributions of novel theoretical or practical approaches or solutions), survey (opinionated views of the state-of-the-art and challenges in a specific topic), system (the architecture and implementation details of an innovative architecture for a complete system that supports model/animation design, acquisition, analysis, visualization?), application (description of a novel application of know techniques and evaluation of its impact), or lecture (an elegant and inspiring perspective on previously published results that clarifies them and teaches them in a new way). GMOD offers its authors an accelerated review, feedback from experts in the field, immediate online publication of accepted papers, no restriction on color and length (when justified by the content) in the online version, and a broad promotion of published papers. A prestigious group of editors selected from among the premier international researchers in their fields oversees the review process.
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