{"title":"El cultivo de la inteligencia a través del lenguaje matemático","authors":"F. Blasco","doi":"10.22550/REP79-1-2021-07","DOIUrl":null,"url":null,"abstract":"This paper sets out different contexts where mathematics helps create a thinking and reasoning habit, with special emphasis on problem solving. Intelligence is thought to be connected to problem solving ability and so we are interested in the relation- ship between intelligence and mathemat- ical problem solving. These problems will be posed in a broad sense, not just consid- ering classical written problems but also problems that appear in situations such as chess, magic tricks, and board games. These settings motivate students better, solving them requires different approaches, and they relate to other fields of knowledge. This paper reports on our experience of posing problems and reasoning with gifted students through magic tricks based on mathemati- cal ideas and we give some examples of the activities we have done with them. We also present recreational mathematics as a dis- cipline that promotes student motivation and increases curiosity and inquiry. We show some ideas from Miguel De Guzmán, Martín Gardner, and Raymond Smullyan that have been used in different frameworks. We de- scribe some games that have been shown to be useful tools for creating reasoning schemas, presenting the particular case of chess as an educational tool. Finally, we set out some conclusions about the introduction of new materials, methods, and ideas for solving problems and we formulate a proposal for continuing this work and applying it in the classroom.","PeriodicalId":45907,"journal":{"name":"Revista Espanola De Pedagogia","volume":"32 3 1","pages":""},"PeriodicalIF":1.0000,"publicationDate":"2021-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Revista Espanola De Pedagogia","FirstCategoryId":"95","ListUrlMain":"https://doi.org/10.22550/REP79-1-2021-07","RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0
Abstract
This paper sets out different contexts where mathematics helps create a thinking and reasoning habit, with special emphasis on problem solving. Intelligence is thought to be connected to problem solving ability and so we are interested in the relation- ship between intelligence and mathemat- ical problem solving. These problems will be posed in a broad sense, not just consid- ering classical written problems but also problems that appear in situations such as chess, magic tricks, and board games. These settings motivate students better, solving them requires different approaches, and they relate to other fields of knowledge. This paper reports on our experience of posing problems and reasoning with gifted students through magic tricks based on mathemati- cal ideas and we give some examples of the activities we have done with them. We also present recreational mathematics as a dis- cipline that promotes student motivation and increases curiosity and inquiry. We show some ideas from Miguel De Guzmán, Martín Gardner, and Raymond Smullyan that have been used in different frameworks. We de- scribe some games that have been shown to be useful tools for creating reasoning schemas, presenting the particular case of chess as an educational tool. Finally, we set out some conclusions about the introduction of new materials, methods, and ideas for solving problems and we formulate a proposal for continuing this work and applying it in the classroom.
本文列出了数学帮助培养思考和推理习惯的不同背景,特别强调解决问题的能力。人们认为智力与解决问题的能力有关,因此我们对智力与解决数学问题之间的关系很感兴趣。这些问题将在一个广泛的意义上提出,不仅考虑经典的书面问题,而且出现在诸如国际象棋、魔术和棋盘游戏等情况下的问题。这些设置能更好地激励学生,解决这些问题需要不同的方法,而且它们与其他知识领域有关。本文介绍了我们运用数学思想对资优学生进行魔术提问和推理的经验,并举例说明了我们与资优学生进行的活动。我们也提出娱乐数学作为一门学科,促进学生的动机和增加好奇心和探究。我们展示了Miguel De Guzmán、Martín Gardner和Raymond Smullyan在不同框架中使用的一些想法。我们描述了一些已经被证明是创建推理模式的有用工具的游戏,并以国际象棋为例,将其作为一种教育工具。最后,我们提出了一些关于引入新材料,方法和解决问题的想法的结论,并提出了继续这项工作并将其应用于课堂的建议。
期刊介绍:
The revista española de pedagogía (Spanish Journal of Pedagogy or rep) is one of the oldest journals in the world dealing with pedagogical research. During the several decades it has been published, the revista española de pedagogía has always maintained the highest standards of quality and it has gained international awards. The logo of the journal is a wheel, a symbol that wants to evoke several ideas: creativity and forward motion, the wisdom eye that enters into the knowledge of reality, the sun that radiates knowledge and makes ideas shine more clearly, as well as the globe, the sign of an education that is interested in the society where it belongs. This symbol, together with some other figures.