Un modelo de análisis político comparado para videojuegos de simulación de gobierno. Estudio de caso con 'Frostpunk', 'Tropico IV' y 'Civilization V'

IF 1.2 Q3 COMMUNICATION
Carlos Moreno Azqueta
{"title":"Un modelo de análisis político comparado para videojuegos de simulación de gobierno. Estudio de caso con 'Frostpunk', 'Tropico IV' y 'Civilization V'","authors":"Carlos Moreno Azqueta","doi":"10.33732/IXC/11/02UNMODE","DOIUrl":null,"url":null,"abstract":"In this paper we present a large-scale comparative analysis model for videogames in which the player manages the development of a political community, which we will call «government simulators». The model, built upon political-science literature and other analytical models for videogames, uses a set of operationalized variables to synthesize the components of the political system represented in games, as well as the structure of objectives and other elements that guide the player’s action, to finally compare them with a set of independent variables. The model will be tested by applying it to three famous government simulators that have received notable academic attention (Civilization V, Tropico IV and Frostpunk), to finally discuss its advantages and limitations.","PeriodicalId":42249,"journal":{"name":"Index Comunicacion","volume":null,"pages":null},"PeriodicalIF":1.2000,"publicationDate":"2021-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Index Comunicacion","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33732/IXC/11/02UNMODE","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMMUNICATION","Score":null,"Total":0}
引用次数: 1

Abstract

In this paper we present a large-scale comparative analysis model for videogames in which the player manages the development of a political community, which we will call «government simulators». The model, built upon political-science literature and other analytical models for videogames, uses a set of operationalized variables to synthesize the components of the political system represented in games, as well as the structure of objectives and other elements that guide the player’s action, to finally compare them with a set of independent variables. The model will be tested by applying it to three famous government simulators that have received notable academic attention (Civilization V, Tropico IV and Frostpunk), to finally discuss its advantages and limitations.
政府模拟游戏的比较政治分析模型。《Frostpunk》、《Tropico IV》和《Civilization V》的案例研究
在本文中,我们为玩家管理政治社区发展的电子游戏提供了一个大规模的比较分析模型,我们将其称为“政府模拟器”。该模型建立在政治学文献和其他电子游戏分析模型的基础上,使用一系列可操作变量来综合游戏中所呈现的政治系统的组成部分,以及目标结构和其他指导玩家行动的元素,并最终将它们与一组独立变量进行比较。我们将通过将该模型应用于三款备受学术界关注的著名政府模拟器(《文明V》、《热带风暴4》和《霜朋克》)来测试该模型,并最终讨论其优势和局限性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Index Comunicacion
Index Comunicacion COMMUNICATION-
CiteScore
1.60
自引率
12.50%
发文量
28
审稿时长
8 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信