Panpuzfape Media to Improve Thematic Learning Outcomes of Grade V Elementary School Students

IF 1.2 4区 教育学 Q3 EDUCATION, SPECIAL
I. Nengah, Arya Dana, I. Arya, Dana Putra, G. Ayu, Tri Agustiana, Kadek Ari Dwiarwati, Media Panpuzfape, Hasil Belajar, Pembelajaran Tematik
{"title":"Panpuzfape Media to Improve Thematic Learning Outcomes of Grade V Elementary School Students","authors":"I. Nengah, Arya Dana, I. Arya, Dana Putra, G. Ayu, Tri Agustiana, Kadek Ari Dwiarwati, Media Panpuzfape, Hasil Belajar, Pembelajaran Tematik","doi":"10.23887/jet.v7i2.62295","DOIUrl":null,"url":null,"abstract":"The lack of media used in learning can affect the low student learning outcomes. This study has four objectives, namely to produce a design of panpuzfape media on the theme of events in life, to analyze the validity of the content of panpuzfape media on life events, to analyze the practicality of students in panpuzfape media on the theme of life events, and to analyze the effectiveness of panpuzfape media development on the theme of deep events in order to improve the learning outcomes of fifth grade students in elementary schools. This development study uses the ADDIE model, which is composed of five stages, namely analysis, design, development, implementation, and evaluation. This study takes the subject of panpuzfape media, while the objects of development research are media content validity, user response, and media effectiveness. Data collection methods used are observation, interviews, questionnaires, and tests. The instruments used for data collection were observation guidelines, rating scale sheets, interviews, and questionnaires. Quantitative analysis method consists of two ways, namely descriptive statistics and inferential statistics. The results showed that Panpuzfape media was valid in terms of the results of the expert's assessment, practical in terms of the results of the practitioner's assessment, and effective in terms of the results of tests on students.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":"10 1","pages":""},"PeriodicalIF":1.2000,"publicationDate":"2023-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Special Education Technology","FirstCategoryId":"95","ListUrlMain":"https://doi.org/10.23887/jet.v7i2.62295","RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION, SPECIAL","Score":null,"Total":0}
引用次数: 0

Abstract

The lack of media used in learning can affect the low student learning outcomes. This study has four objectives, namely to produce a design of panpuzfape media on the theme of events in life, to analyze the validity of the content of panpuzfape media on life events, to analyze the practicality of students in panpuzfape media on the theme of life events, and to analyze the effectiveness of panpuzfape media development on the theme of deep events in order to improve the learning outcomes of fifth grade students in elementary schools. This development study uses the ADDIE model, which is composed of five stages, namely analysis, design, development, implementation, and evaluation. This study takes the subject of panpuzfape media, while the objects of development research are media content validity, user response, and media effectiveness. Data collection methods used are observation, interviews, questionnaires, and tests. The instruments used for data collection were observation guidelines, rating scale sheets, interviews, and questionnaires. Quantitative analysis method consists of two ways, namely descriptive statistics and inferential statistics. The results showed that Panpuzfape media was valid in terms of the results of the expert's assessment, practical in terms of the results of the practitioner's assessment, and effective in terms of the results of tests on students.
拼图媒体提高小学五年级学生主题学习成果
学习媒介使用的缺乏会影响学生的学习效果。本研究有四个目标,即制作一个关于生活事件主题的panpuzzle媒体设计,分析panpuzzle媒体内容对生活事件的效度,分析学生在panpuzzle媒体中对生活事件主题的实践性,分析panpuzzle媒体开发对深度事件主题的有效性,以提高小学五年级学生的学习成果。本开发研究采用ADDIE模型,该模型分为分析、设计、开发、实施和评估五个阶段。本研究以panpuzfape媒体为研究对象,发展研究的对象为媒体内容效度、用户反应和媒体有效性。使用的数据收集方法有观察、访谈、问卷调查和测试。用于数据收集的工具是观察指南、评定量表、访谈和问卷。定量分析方法包括描述性统计和推理统计两种方法。结果表明,Panpuzfape媒体在专家评估结果方面是有效的,在从业者评估结果方面是实用的,在学生测试结果方面是有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
3.90
自引率
15.80%
发文量
31
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信