Impact of Behavioral Factors on Performance of Multi-Server Queueing Systems

H. Do, M. Shunko, Marilyn T. Lucas, David C. Novak
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引用次数: 17

Abstract

Recent studies have shown that the processing speed of employees in service‐based queueing systems is impacted by various behavioral factors. However, there is limited analytical work to investigate how these behavioral factors affect the overall performance of different queueing system designs. In this study, we focus on the response of human servers to the design and congestion level of the queueing system in which they operate. Specifically, we incorporate two behavioral factors into multi‐server analytical queueing models: (1) server speedup due to increase of workload, and (2) server slowdown due to social loafing when multiple workers share the workload. We evaluate how these factors affect the performance of both the multi‐server single‐queue (SQ) and multi‐server parallel‐queue (PQ) system and the relative superiority of each system with respect to the number of customers in queue and the expected wait time in queue. We show that the impact of workload‐dependent speedup can be decomposed into a direct effect and indirect effect on system performance. The direct effect leads to a reduced queue size due to increased expected service rate, while the indirect effect decreases queue size due to the “smoothing” effect. We quantify the performance impacts associated with both behavioral factors, illustrate the conditions where each effect dominates, and derive threshold values for these behavioral effects beyond which PQ systems outperform SQ systems. We also consider strategic routing and its impact on the performance of PQ systems. Our analytical contributions and numerical analyses offer important managerial guidance regarding the choice of the queueing system design and provide a theoretical foundation for future research in behavioral queueing.
行为因素对多服务器排队系统性能的影响
最近的研究表明,在基于服务的排队系统中,员工的处理速度受到各种行为因素的影响。然而,研究这些行为因素如何影响不同排队系统设计的整体性能的分析工作有限。在本研究中,我们关注的是人类服务器对其运行的排队系统的设计和拥塞水平的响应。具体来说,我们将两个行为因素纳入到多服务器分析队列模型中:(1)由于工作量增加而导致的服务器加速;(2)当多个工作人员共享工作量时,由于社会懒惰而导致的服务器减速。我们评估了这些因素如何影响多服务器单队列(SQ)和多服务器并行队列(PQ)系统的性能,以及每个系统在队列中客户数量和队列中预期等待时间方面的相对优势。我们表明,工作负载相关的加速对系统性能的影响可以分解为直接影响和间接影响。直接效应由于预期服务率的增加导致队列大小减小,而间接效应由于“平滑”效应导致队列大小减小。我们量化了与这两种行为因素相关的性能影响,说明了每种影响占主导地位的条件,并得出了这些行为影响的阈值,PQ系统优于SQ系统。我们还考虑了策略路由及其对PQ系统性能的影响。本文的分析成果和数值分析为排队系统设计的选择提供了重要的管理指导,并为未来行为排队的研究提供了理论基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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