Early-Pruning K-Best Sphere Decoder for MIMO Systems

Qingwei Li, Zhongfeng Wang
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引用次数: 11

Abstract

The sphere decoding algorithm has been used for maximum likelihood detection in MIMO systems, and the K-Best sphere decoding algorithm is proposed for MIMO detections for its fixed complexity and throughput. However, to achieve near-ML performance, the K needs to be sufficiently large, which leads to large computational complexity and power consumption in hardware implementation. In this paper, we have developed some efficient early-pruning schemes, which can eliminate the survival candidates that are unlikely to become ML solution at early stages. Therefore, the computational complexity and the power consumption can be significantly saved. The simulation results show that for the 4×4 64QAM MIMO system, totally 55% computational complexity (or power consumption) can be reduced by applying our proposed schemes.
MIMO系统的早期剪枝K-Best球解码器
球面译码算法已被用于MIMO系统的最大似然检测,而K-Best球面译码算法由于其固定的复杂度和吞吐量,被提出用于MIMO检测。然而,为了达到接近ml的性能,K需要足够大,这导致硬件实现中的计算复杂性和功耗很大。在本文中,我们开发了一些有效的早期修剪方案,可以在早期阶段消除不太可能成为ML解决方案的生存候选者。因此,可以显着节省计算复杂度和功耗。仿真结果表明,对于4×4 64QAM MIMO系统,采用本文提出的方案可降低55%的计算复杂度(或功耗)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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