{"title":"Adaptive navigation of autonomous vehicles using evolutionary algorithms","authors":"Andreas C Nearchou","doi":"10.1016/S0954-1810(98)00012-0","DOIUrl":null,"url":null,"abstract":"<div><p>Autonomous vehicles must be able to navigate freely in a constrained and unknown environment while performing a desired task. To increase its autonomy, a vehicle must be provided by sophisticated software navigators. Traditionally, navigators build a convenient model of the vehicle's environment and plan feasible paths by reasoning about what actions must be performed to control the vehicle in that environment. This paper presents a genetic algorithm for adaptive navigation of a robot-like simulated vehicle. The proposed algorithm evolves feasible paths by performing an adaptive search on populations of candidate actions. The performance of the algorithm is demonstrated on problems with vehicles moving in two-dimensional grids and compared with that of a simple greedy algorithm and a random search technique.</p></div>","PeriodicalId":100123,"journal":{"name":"Artificial Intelligence in Engineering","volume":"13 2","pages":"Pages 159-173"},"PeriodicalIF":0.0000,"publicationDate":"1999-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/S0954-1810(98)00012-0","citationCount":"45","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Artificial Intelligence in Engineering","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0954181098000120","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 45
Abstract
Autonomous vehicles must be able to navigate freely in a constrained and unknown environment while performing a desired task. To increase its autonomy, a vehicle must be provided by sophisticated software navigators. Traditionally, navigators build a convenient model of the vehicle's environment and plan feasible paths by reasoning about what actions must be performed to control the vehicle in that environment. This paper presents a genetic algorithm for adaptive navigation of a robot-like simulated vehicle. The proposed algorithm evolves feasible paths by performing an adaptive search on populations of candidate actions. The performance of the algorithm is demonstrated on problems with vehicles moving in two-dimensional grids and compared with that of a simple greedy algorithm and a random search technique.