Utility-Driven Joint Caching and Bitrate Allocation for Real-Time Immersive Videos

IF 8.7 1区 工程技术 Q1 ENGINEERING, ELECTRICAL & ELECTRONIC
Jinxi Li;Yutong Xu;Yang Cao;Jiaxin Zhu;Desheng Wang
{"title":"Utility-Driven Joint Caching and Bitrate Allocation for Real-Time Immersive Videos","authors":"Jinxi Li;Yutong Xu;Yang Cao;Jiaxin Zhu;Desheng Wang","doi":"10.1109/JSTSP.2023.3295597","DOIUrl":null,"url":null,"abstract":"Real-time immersive video demands high network bandwidth and low transmission delay. Limited communication resources make it time-consuming to deliver immersive videos in cloud service scenarios. To overcome this, we design a utility-driven \n<italic>JOint Caching and Bitrate allocation (JOCB)</i>\n algorithm for the real-time immersive video to better utilize network and caching resources through the Mobile Edge Computing (MEC) technique. Firstly, we coin a concept, the unfreshness indicator, to reflect the obsolescence level of cached tiles in MEC. Secondly, we define the Quality of Immersive videos (QoI) to evaluate the users' experience, including content characteristics, unfreshness levels, and spatial and temporal quality loss. Thirdly, we formulate the system utility that increases effective quality at the cost of transmission loss. The utility optimization problem can be formulated as an integer programming problem and decomposed into the cache update subproblem and the viewing probability-based adaptive bitrate allocation subproblem, which are solved by the branch-and-bound algorithm and the greedy algorithm, respectively. We have implemented an immersive video transmission system to perform experiments. Both simulation and experimental results further imply that \n<italic>JOCB</i>\n can achieve utility maximization through balancing the transmission cost and the QoI.","PeriodicalId":13038,"journal":{"name":"IEEE Journal of Selected Topics in Signal Processing","volume":"17 5","pages":"1106-1118"},"PeriodicalIF":8.7000,"publicationDate":"2023-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Journal of Selected Topics in Signal Processing","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/10184021/","RegionNum":1,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 1

Abstract

Real-time immersive video demands high network bandwidth and low transmission delay. Limited communication resources make it time-consuming to deliver immersive videos in cloud service scenarios. To overcome this, we design a utility-driven JOint Caching and Bitrate allocation (JOCB) algorithm for the real-time immersive video to better utilize network and caching resources through the Mobile Edge Computing (MEC) technique. Firstly, we coin a concept, the unfreshness indicator, to reflect the obsolescence level of cached tiles in MEC. Secondly, we define the Quality of Immersive videos (QoI) to evaluate the users' experience, including content characteristics, unfreshness levels, and spatial and temporal quality loss. Thirdly, we formulate the system utility that increases effective quality at the cost of transmission loss. The utility optimization problem can be formulated as an integer programming problem and decomposed into the cache update subproblem and the viewing probability-based adaptive bitrate allocation subproblem, which are solved by the branch-and-bound algorithm and the greedy algorithm, respectively. We have implemented an immersive video transmission system to perform experiments. Both simulation and experimental results further imply that JOCB can achieve utility maximization through balancing the transmission cost and the QoI.
实时沉浸式视频的实用驱动联合缓存和比特率分配
实时沉浸式视频对网络带宽要求高,传输时延要求低。有限的通信资源使得云服务场景下的沉浸式视频交付非常耗时。为了克服这一问题,我们设计了一种实用驱动的实时沉浸式视频联合缓存和比特率分配(JOCB)算法,通过移动边缘计算(MEC)技术更好地利用网络和缓存资源。首先,我们提出了一个概念,即不新鲜度指标,以反映MEC中缓存瓦片的过时程度。其次,我们定义了沉浸式视频的质量(QoI)来评估用户的体验,包括内容特征、不新鲜度、空间和时间质量损失。第三,我们制定了以传输损耗为代价提高有效质量的系统效用。效用优化问题可表示为整数规划问题,分解为缓存更新子问题和基于查看概率的自适应比特率分配子问题,分别采用分支定界算法和贪婪算法求解。我们已经实现了一个沉浸式视频传输系统来进行实验。仿真和实验结果进一步表明,JOCB可以通过平衡传输成本和qi来实现效用最大化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
IEEE Journal of Selected Topics in Signal Processing
IEEE Journal of Selected Topics in Signal Processing 工程技术-工程:电子与电气
CiteScore
19.00
自引率
1.30%
发文量
135
审稿时长
3 months
期刊介绍: The IEEE Journal of Selected Topics in Signal Processing (JSTSP) focuses on the Field of Interest of the IEEE Signal Processing Society, which encompasses the theory and application of various signal processing techniques. These techniques include filtering, coding, transmitting, estimating, detecting, analyzing, recognizing, synthesizing, recording, and reproducing signals using digital or analog devices. The term "signal" covers a wide range of data types, including audio, video, speech, image, communication, geophysical, sonar, radar, medical, musical, and others. The journal format allows for in-depth exploration of signal processing topics, enabling the Society to cover both established and emerging areas. This includes interdisciplinary fields such as biomedical engineering and language processing, as well as areas not traditionally associated with engineering.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信