PENGEMBANGAN MULTIMEDIA PEMBELAJARAN INTERAKTIF MATERI “PENGARUH SOSIAL BUDAYA TERHADAP SIKAP BERAGAMA UMAT ISLAM INDONESIA”

Yiyin Isgandi
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Abstract

This research and development aims to produce interactive multimedia learning material “The influence of socio-culture on the religious attitudes of Indonesian Muslims” for college student. This study uses the 4D Thiagarajan et al model with Adobe Flash Professional CS3 software. Validation was carried out by two teams of material experts and multimedia experts, and was tested on a limited and wider basis on fifty students. Validated aspects are the appropriateness of the content, language, presentation, content display, and presentation characteristics. The assessment results from the material expert got an average score of 4 with the “Good” catagory, from multimedia experts got score 3,86 with the “Good” catagory. This product also received a response by collage student and got an average score 3,83 with the “Good” catagory. Based on the pre-determined eligibility qualifications of 2,60-5, it can be concluded that this learning multimedia is feasible and ready to be implemented in learning Islamic Education at STKIP Al Hikmah Surabaya.
互动学习多媒体发展“文化对印尼伊斯兰教态度的影响”
这项研究和发展的目的是为大学生制作互动式多媒体学习材料“社会文化对印尼穆斯林宗教态度的影响”。本研究使用的是4D Thiagarajan等人的模型,使用Adobe Flash Professional CS3软件。由两个材料专家和多媒体专家小组进行了验证,并在有限和更广泛的基础上对50名学生进行了测试。经过验证的方面是内容、语言、表示、内容显示和表示特征的适当性。从材料专家评估结果得到平均分数为4“好”的类别,从多媒体专家有分数86与“好”类别。该产品也得到了大学生的回应,在“好”类别中获得了平均分数3.83分。根据预先确定的2,60-5的资格资格,可以得出结论,这种学习多媒体是可行的,并且准备在STKIP Al Hikmah Surabaya学习伊斯兰教育中实施。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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