{"title":"Co-creating a web-based visual representation model for authoring blended learning designs","authors":"L. Albó, Davinia Hernández Leo","doi":"10.55612/s-5002-042-008","DOIUrl":null,"url":null,"abstract":"This paper reports the co-creation process carried out during the development of a web-based visual representation model for authoring blended learning designs. The results of several participatory design workshops with high school teachers of two school communities have allowed to advance the development process through iterative cycles of refinement and improvement. The authoring tool resulting from the co-creation process supports teachers in the planning and visualization of complex blended learning scenarios (including hybrid massive online courses, flipped classroom and problem-based learning designs). Our experience contributes to the research community with a case study on using co-creation in technology-enhanced learning, where we discuss the challenges and opportunities found during the implementation process of this collaborative and participatory approach.","PeriodicalId":44247,"journal":{"name":"Interaction Design and Architectures","volume":"42 1","pages":"164-182"},"PeriodicalIF":0.8000,"publicationDate":"2019-09-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Interaction Design and Architectures","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55612/s-5002-042-008","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 3
Abstract
This paper reports the co-creation process carried out during the development of a web-based visual representation model for authoring blended learning designs. The results of several participatory design workshops with high school teachers of two school communities have allowed to advance the development process through iterative cycles of refinement and improvement. The authoring tool resulting from the co-creation process supports teachers in the planning and visualization of complex blended learning scenarios (including hybrid massive online courses, flipped classroom and problem-based learning designs). Our experience contributes to the research community with a case study on using co-creation in technology-enhanced learning, where we discuss the challenges and opportunities found during the implementation process of this collaborative and participatory approach.
期刊介绍:
IxD&A (Interaction Design and Architecture (s)) Journal bases its existence on the following beliefs: - the complexity of today''s society requires the developments of new visions and new tools to address new systemic problems; - one needs at large to promote a deeper understanding of the interaction mechanisms, whatever the scale and the phenomena involved, from which originate the dynamic and static of the systems and all forms of architectures; - within complex systems, processes, architectures and cultural stratifications the focus should be always the individuals and their continuous co-evolution with the place that they populate; - the project and the ability to meta-design are central elements necessary to live consciously experiences, and above all those mediated by the machine. IxD&A aims to offer an interdisciplinary arena where everybody can present top level researches and discuss ideas on the future of technology mediated experiences in the field of communication, learning, working, entertainment, healthcare, etc...) a future that can be made possible by a joint effort in research and education. IxD&A, indeed, offers the ideal forum for meeting among frontier research, education, cutting edge technology development and application. Indeed, there will be no future if research and education will not be able to meet the world of production, or, in other words if we will not be able to transfer the ''lab'' into real life.