Difficult Points of Chess Metaphor in the Theoretical Questions of Language and Mind

IF 0.2 0 PHILOSOPHY
P. Baryshnikov
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引用次数: 0

Abstract

This review article reveals the structural components of the chess metaphor, which represent in an unusual perspective the properties of a linguistic sign and its connection with mental processes. Strict rule-following and the conventionality of the material plane of expression turn chess into a convenient illustration of a universal linguistic structure. Particular attention is paid to the computer profile of the chess metaphor, since it reflects a whole complex of philosophical problems of computer science about mind, thinking and intelligence. In the proposed paper, the presentation of most of the material is based on the works of F. de Saussure, L. Hjelmslev, L. Wittgenstein and their interpreters, in whose texts an obvious important place is occupied by chess analogies and theoretical conclusions initiated by them. First we investigate chess metaphor in the context of language and speech structures. Next, we analyze the "chess track" in the problem of individual language and the rule-following problem. The final part is devoted to the technical elements of computer chess and the influence of this area of computer science on some of the points of cognitive theories of language and mind. The author of the article emphasizes a nontrivial transformation of the conceptual content of the chess metaphor, which indicates the evolution of computational tendencies in modern theories about language and mind. The article substantiates the thesis that the traditional chess metaphor used in the XX century in the philosophical investigation of language and mind, today it takes on a realization in the framework of computer models of the chess game. Machine deep learning can significantly expand the horizon of computability. Game interaction makes it possible to ascribe the elements of intentional content to machine functions. Nevertheless, all the argumentation in the work is aimed at proving that the rules governing language and mind are rules different from the rules of computer intelligence.
语言与心理理论问题中的象棋隐喻难点
这篇综述文章揭示了象棋隐喻的结构成分,它以一种不同寻常的视角代表了语言符号的属性及其与心理过程的联系。严格的规则遵循和物质表达平面的约定俗成使象棋成为一种通用语言结构的方便例证。特别要注意的是象棋比喻的计算机轮廓,因为它反映了计算机科学中关于心灵、思维和智力的一整套哲学问题。在本文中,大部分材料的呈现都是基于索绪尔、海姆斯列夫、维特根斯坦及其诠释者的著作,在他们的文本中,象棋类比和他们提出的理论结论占据了明显的重要位置。首先,我们在语言和言语结构的背景下研究象棋隐喻。其次,我们分析了个体语言问题中的“象棋轨迹”和规则遵循问题。最后一部分致力于计算机国际象棋的技术要素,以及计算机科学的这一领域对语言和心理认知理论的一些观点的影响。作者强调了象棋隐喻概念内容的重大转变,这表明了现代语言和思维理论中计算倾向的演变。本文论证了20世纪在语言和思维的哲学研究中使用的传统象棋隐喻,今天在象棋游戏的计算机模型框架中得到了实现。机器深度学习可以显著扩展可计算性的视野。游戏交互可以将有意内容的元素归因于机器功能。然而,所有的论证都是为了证明支配语言和思维的规则不同于计算机智能的规则。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
0.70
自引率
25.00%
发文量
32
期刊介绍: Epistemology & Philosophy of Science is a quarterly peer-reviewed journal established in 2004 by the Institute of Philosophy (Russian Academy of Sciences). It is devoted to the themes in modern epistemology, philosophy of science, philosophy of language, and philosophy of mind. The journal supports the policy of interdisciplinarity. It’s based on the belief that the comprehensive analysis of cultural phenomena couldn’t be completed without focusing on the problems of cognition. The epistemological analysis, however, needs the research results from human, social and natural sciences. Sections of the journal: 1.Editorial 2.Panel Discussion 3.Epistemology and Cognition 4.Language and Mind 5.Vista 6.Case Studies -Science Studies 7.Interdisciplinary Studies 8.Archive 9.Symposium 10.Book Reviews
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