Educational Breakout and Sustainable CLIL Teacher Training

IF 0.7 Q3 EDUCATION & EDUCATIONAL RESEARCH
Oksana Polyakova, Lucia de Ros Cócera, Оксана Полякова
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引用次数: 1

Abstract

This paper analyses how new learning approaches based on gamification can be used for professional growth in teacher training seminars. To address this matter, we designed and implemented a Breakout Edu competition — a sequence of game-based tasks mixing up education and entertainment. The pilot study involved fifteen plurilingual educators tackling the efficacy of social and cognitive groundworks of collaborative learning through gamification. It is important to highlight that the participants were also experts in teaching non-linguistic subjects in English (Content and Language Integrated Learning or CLIL methodology). The researchers designed and implemented a methodological plan to ensure the process feasibility and confirm the motivational value of the training set. The project comprised the experimental part (workshop, training materials), feedback (questionnaire, discussion), analysis and dissemination of the results. Our results based on an original questionnaire showed a general acceptance of new gamified knowledge building and raised awareness of active learning techniques. Overall, 80% of participants fully agreed with the possibility of implementing this technique in the classroom with the students across different educational stages; the same number of educators considered that the Breakout Edu workshop fully encouraged motivation and teamwork. Despite certain limitations in terms of sample size, our experiment strengthens the dissemination of learner-focused approaches. Profiling professional development challenges of future CLIL instructors was aligned with sustainable development goal 4 (General Assembly Resolution). Research findings will deserve careful thought by the education community, policymakers and teacher-trainers currently promoting CLIL, active learning methodologies and gamification.
教育突破与可持续CLIL教师培训
本文分析了基于游戏化的新学习方法如何在教师培训研讨会中用于专业成长。为了解决这个问题,我们设计并实施了一个Breakout Edu竞赛——一系列基于游戏的任务,将教育和娱乐混合在一起。这项试点研究涉及15名多语种教育工作者,他们通过游戏化来解决协作学习的社会和认知基础的功效。重要的是要强调,参与者也是英语非语言学科(内容和语言综合学习或CLIL方法)的专家。研究人员设计并实施了一套方法计划,以确保过程的可行性,并确认训练集的激励价值。项目由实验部分(工作坊、培训材料)、反馈部分(问卷调查、讨论)、结果分析和传播组成。我们基于原始调查问卷的结果显示,人们普遍接受新的游戏化知识构建,并提高了对主动学习技术的认识。总体而言,80%的参与者完全同意在课堂上与不同教育阶段的学生实施这种技术的可能性;同样数量的教育工作者认为“突破教育”工作坊充分鼓励了积极性和团队合作。尽管在样本量方面存在一定的局限性,我们的实验加强了以学习者为中心的方法的传播。概述未来CLIL讲师的专业发展挑战符合可持续发展目标4(大会决议)。研究结果值得教育界、政策制定者和教师培训者仔细思考,他们目前正在推广CLIL、主动学习方法和游戏化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.80
自引率
37.50%
发文量
31
审稿时长
12 weeks
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