{"title":"How Does Constructive Feedback in an Educational Game Sound to Children?","authors":"Daeun Hwang, Younah Kang","doi":"10.1016/j.ijcci.2023.100581","DOIUrl":null,"url":null,"abstract":"<div><p>Educational games are effective tools for children, as they naturally increase their motivation and engagement. While previous studies have revealed the varying influences of different types of feedback in education, there has been a lack of attention to the design of constructive feedback in educational games. This study involves a 2 (peer and adult voice) × 3 (verification, encouragement, and elaboration type) factorial design to observe how different voices and types of feedback affect children’s performance, retention, inquisitiveness, impressions, and emotional reactions while playing a math game designed for preschoolers called <em>MathSoup</em><span>. The significance of the different types of feedback was analyzed through a two-way analysis of variance (ANOVA), chi-squared tests, and observation during the game sessions. This study also discusses the implications and insights driven by children’s reactions to certain types of feedback and how they perceive game characters.</span></p></div>","PeriodicalId":38431,"journal":{"name":"International Journal of Child-Computer Interaction","volume":"36 ","pages":"Article 100581"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Child-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2212868923000181","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0
Abstract
Educational games are effective tools for children, as they naturally increase their motivation and engagement. While previous studies have revealed the varying influences of different types of feedback in education, there has been a lack of attention to the design of constructive feedback in educational games. This study involves a 2 (peer and adult voice) × 3 (verification, encouragement, and elaboration type) factorial design to observe how different voices and types of feedback affect children’s performance, retention, inquisitiveness, impressions, and emotional reactions while playing a math game designed for preschoolers called MathSoup. The significance of the different types of feedback was analyzed through a two-way analysis of variance (ANOVA), chi-squared tests, and observation during the game sessions. This study also discusses the implications and insights driven by children’s reactions to certain types of feedback and how they perceive game characters.