Sensory substitution can improve decision-making

IF 9 1区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Heinrich Peters, Sandra C. Matz, Moran Cerf
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Abstract

New technologies are often considered direct competitors to humans in the realm of decision-making. This paper explores a novel approach to augmenting human decision-making through technology. Specifically, drawing on the brain's unique ability to learn from sensory experiences, we introduce sensory substitution, the encoding of information in an alternative sensory modality, as a method to improve decision-making. In a within-subject design (N = 48), we show that translating numerical information into sensory experiences (i.e., tactile stimulation administered to a person's body) results in higher decision accuracy in a multiple-cue learning task. Response time analyses, participants' self-reports, and cognitive modeling all suggest that the benefits afforded by sensory substitution are the result of a shift from explicit rule abstraction to configural learning. That is, rather than deliberately inferring decision rules, participants develop intuitive, perceptual strategies to accurately predict outcomes. Together, our findings suggest that sensory substitution could enhance decision-making by training “gut instincts” rather than deliberate decision-making skills.

感官替代可以改善决策
在决策领域,新技术通常被认为是人类的直接竞争对手。本文探讨了一种通过技术增强人类决策能力的新方法。具体来说,利用大脑从感官体验中学习的独特能力,我们引入了感官替代,即以另一种感官模式编码信息,作为改进决策的方法。在受试者内部设计(N=48)中,我们表明,将数字信息转化为感官体验(即对人的身体进行的触觉刺激)会在多线索学习任务中产生更高的决策准确性。反应时间分析、参与者的自我报告和认知建模都表明,感觉替代所带来的好处是从显性规则抽象向结构学习转变的结果。也就是说,参与者不是故意推断决策规则,而是制定直观、感性的策略来准确预测结果。总之,我们的研究结果表明,感官替代可以通过训练“直觉”而不是深思熟虑的决策技能来增强决策能力。
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来源期刊
CiteScore
19.10
自引率
4.00%
发文量
381
审稿时长
40 days
期刊介绍: Computers in Human Behavior is a scholarly journal that explores the psychological aspects of computer use. It covers original theoretical works, research reports, literature reviews, and software and book reviews. The journal examines both the use of computers in psychology, psychiatry, and related fields, and the psychological impact of computer use on individuals, groups, and society. Articles discuss topics such as professional practice, training, research, human development, learning, cognition, personality, and social interactions. It focuses on human interactions with computers, considering the computer as a medium through which human behaviors are shaped and expressed. Professionals interested in the psychological aspects of computer use will find this journal valuable, even with limited knowledge of computers.
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