Imitation System of Humanoid Robots and Its Applications

IF 2.4 Q2 ENGINEERING, ELECTRICAL & ELECTRONIC
Ze-Feng Zhan;Han-Pang Huang
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引用次数: 1

Abstract

In this paper, we propose an imitation system that imitates human motions in videos to plan robot actions that are similar to human motions, with the aim of the complicated whole-body action planning of humanoid robots. Additionally, we created an interaction system that will enable basic human-robot interaction for our humanoid robot. To obtain the 3D coordinates of the key points on the human body, we used the 3D pose estimation model. The key points were then transformed into various trajectory files needed by the robot to complete the motion, using the mapping method proposed in this research, which refers to the control strategy and stability of the robot. In addition, we proposed some post-processing methods to post-process the trajectories. In the interaction system, we created a speech and vision system so that the robot could detect human gestures or postures and converse with people. It also has a music rhythm recognition system developed by seniors that enables the robot to dance to the beats of the song. Finally, through this system, we completed several human-robot interaction scenarios, which proved the convenience, and effectiveness of motion planning with an imitation system, and the completeness of the interaction system.
仿人机器人仿真系统及其应用
本文针对类人机器人复杂的全身动作规划问题,提出了一种模仿视频中人类动作的模仿系统,以规划类似人类动作的机器人动作。此外,我们还创建了一个交互系统,使我们的人形机器人能够进行基本的人机交互。为了获得人体关键点的三维坐标,我们使用了三维姿态估计模型。然后利用本文提出的映射方法将关键点转换为机器人完成运动所需的各种轨迹文件,这涉及到机器人的控制策略和稳定性。此外,我们还提出了一些后处理方法来对轨迹进行后处理。在交互系统中,我们创建了语音和视觉系统,使机器人可以检测到人类的手势或姿势,并与人交谈。它还有一个由老年人开发的音乐节奏识别系统,使机器人能够随着歌曲的节拍跳舞。最后,通过该系统完成了几个人机交互场景,证明了用仿真系统进行运动规划的便利性、有效性和交互系统的完整性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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