{"title":"Serious and casual leisure in public library makerspaces: The two-audience conundrum and research agenda","authors":"Shannon Crawford Barniskis","doi":"10.1016/j.lisr.2023.101241","DOIUrl":null,"url":null,"abstract":"<div><p><span>Many public libraries provide makerspace services, where people can share tools and knowledge to create tangible items, yet the audience for these spaces is sometimes challenging to identify or maintain. Sometimes the spaces are less inclusive than intended or desired. This comparative case study examines user and library staff experiences in three makerspaces to determine the types of leisure the makerspaces support, and the types of makerspaces community members want. The study found that these spaces serve two audiences: those committed to a serious leisure use of the space, and those interested in casual leisure. These audiences each need different support, programs, and policies. Neither type of leisure was well supported in all three cases. This study situates the benefits of library makerspaces in the lives of the users and asks a series of questions orienting </span>LIS toward a research agenda concerning serious and casual leisure.</p></div>","PeriodicalId":47618,"journal":{"name":"Library & Information Science Research","volume":"45 2","pages":"Article 101241"},"PeriodicalIF":2.4000,"publicationDate":"2023-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Library & Information Science Research","FirstCategoryId":"91","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0740818823000178","RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"INFORMATION SCIENCE & LIBRARY SCIENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Many public libraries provide makerspace services, where people can share tools and knowledge to create tangible items, yet the audience for these spaces is sometimes challenging to identify or maintain. Sometimes the spaces are less inclusive than intended or desired. This comparative case study examines user and library staff experiences in three makerspaces to determine the types of leisure the makerspaces support, and the types of makerspaces community members want. The study found that these spaces serve two audiences: those committed to a serious leisure use of the space, and those interested in casual leisure. These audiences each need different support, programs, and policies. Neither type of leisure was well supported in all three cases. This study situates the benefits of library makerspaces in the lives of the users and asks a series of questions orienting LIS toward a research agenda concerning serious and casual leisure.
期刊介绍:
Library & Information Science Research, a cross-disciplinary and refereed journal, focuses on the research process in library and information science as well as research findings and, where applicable, their practical applications and significance. All papers are subject to a double-blind reviewing process.