Making the metaverse real

Tatiana Zalan , Paolo Barbesino
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引用次数: 4

Abstract

Key stakeholders across different industries with competing visions, motivations and technology bets are investing significant financial resources in developing the building blocks of the metaverse. The purpose of this opinion piece aimed primarily at practitioners is to explore the key question: What is needed to make the metaverse real? What are the key uncertainties that must be resolved? We are motivated by shedding light on whether the metaverse is just a new marketing buzzword or a new transformative trend. We have identified six areas with key uncertainties, which require agreement and solutions from industry players – the space, the interface, the IT infrastructure, the monetary infrastructure, the digital ID and the energy. These uncertainties will be resolved in a series of cooperative and competitive games among the key stakeholders who will need to work on being aligned on a set of standards. The practical implication is that the metaverse cannot be ignored, but there are non-trivial challenges that need to be resolved first. Our paper provides a framework for practitioners to think through these issues in a more systematic fashion.

让虚拟世界成为现实
不同行业的主要利益相关者有着相互竞争的愿景、动机和技术赌注,他们正在投入大量财政资源开发元宇宙的构建块。这篇主要针对从业者的观点文章的目的是探索一个关键问题:需要什么才能使元宇宙成为现实?必须解决的关键不确定性是什么?我们的动机是阐明元宇宙是一个新的营销流行词还是一种新的变革趋势。我们已经确定了六个具有关键不确定性的领域,这些领域需要行业参与者达成协议和解决方案——空间、接口、IT基础设施、货币基础设施、数字ID和能源。这些不确定性将通过关键利益相关者之间的一系列合作和竞争游戏来解决,这些利益相关者需要努力在一套标准上保持一致。实际含义是,元宇宙不容忽视,但有一些非琐碎的挑战需要首先解决。我们的论文为从业者以更系统的方式思考这些问题提供了一个框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
7.40
自引率
0.00%
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