The Value of VR-PVEP in Objective Evaluation of Monocular Refractive Visual Impairment.

Q3 Medicine
Hong-Xia Hao, Jie-Min Chen, Rong-Rong Wang, Xiao-Ying Yu, Meng Wang, Zhi-Lu Zhou, Yan-Liang Sheng, Wen-Tao Xia
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引用次数: 0

Abstract

Objectives: To study the virtual reality-pattern visual evoked potential (VR-PVEP) P100 waveform characteristics of monocular visual impairment with different impaired degrees under simultaneous binocular perception and monocular stimulations.

Methods: A total of 55 young volunteers with normal vision (using decimal recording method, far vision ≥0.8 and near vision ≥0.5) were selected to simulate three groups of monocular refractive visual impairment by interpolation method. The sum of near and far vision ≤0.2 was Group A, the severe visual impairment group; the sum of near and far vision <0.8 was Group B, the moderate visual impairment group; and the sum of near and far vision ≥0.8 was Group C, the mild visual impairment group. The volunteers' binocular normal visions were set as the control group. The VR-PVEP P100 peak times measured by simultaneous binocular perception and monocular stimulation were compared at four spatial frequencies 16×16, 24×24, 32×32 and 64×64.

Results: In Group A, the differences between P100 peak times of simulant visual impairment eyes and simultaneous binocular perception at 24×24, 32×32 and 64×64 spatial frequencies were statistically significant (P<0.05); and the P100 peak time of normal vision eyes at 64×64 spatial frequency was significantly different from the simulant visual impairment eyes (P<0.05). In Group B, the differences between P100 peak times of simulant visual impairment eyes and simultaneous binocular perception at 16×16, 24×24 and 64×64 spatial frequencies were statistically significant (P<0.05); and the P100 peak time of normal vision eyes at 64×64 spatial frequency was significantly different from the simulant visual impairment eyes (P<0.05). In Group C, there was no significant difference between P100 peak times of simulant visual impairment eyes and simultaneous binocular perception at all spatial frequencies (P>0.05). There was no significant difference in the P100 peak times measured at all spatial frequencies between simulant visual impairment eyes and simultaneous binocular perception in the control group (P>0.05).

Conclusions: VR-PVEP can be used for visual acuity evaluation of patients with severe and moderate monocular visual impairment, which can reflect the visual impairment degree caused by ametropia. VR-PVEP has application value in the objective evaluation of visual function and forensic clinical identification.

VR-PVEP在客观评价单眼屈光性视力损害中的价值。
目的:研究在双眼感知和单眼刺激下不同程度单眼视觉损伤的虚拟现实模式视觉诱发电位(VR-PVEP)P100波形特征。方法:选择55名视力正常(采用十进制记录法,远视≥0.8,近视≥0.5)的青年志愿者,采用插值法模拟三组单眼屈光性视力障碍。近视和远视之和≤0.2为A组,为严重视力损害组;结果:A组24×,32×32和64×64空间频率具有统计学意义(PPPPP>0.05)。对照组模拟视力受损眼在所有空间频率下测得的P100峰值时间与同时双眼感知无显著差异(P>0.05)。结论:VR-PVEP可用于重度和中度单眼患者的视力评估视觉损伤,可以反映屈光不正引起的视觉损伤程度。VR-PVEP在客观评价视觉功能和法医临床鉴定方面具有应用价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
法医学杂志
法医学杂志 Medicine-Pathology and Forensic Medicine
CiteScore
1.50
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