P. Rodríguez-Navarro, E. Wragg, G. Verdiani, T. Gil-Piqueras
{"title":"Modelling the last of the “Movies”: discussion and digital survey of the Eothen formerly ML286","authors":"P. Rodríguez-Navarro, E. Wragg, G. Verdiani, T. Gil-Piqueras","doi":"10.4995/VAR.2021.14543","DOIUrl":null,"url":null,"abstract":"The research presented here puts together different direct and/or physical operations all aimed to enhance the knowledge and produce advanced dissemination of the very last ship from the “Mosquitos’ Fleet” which operated during the World War I and in some operations even during the World War II. The exploration of the valuable remains along the Thames River in London, the intervention with archaeology strategy, the use of digital survey procedures, the investigation of the references about the fleet, the digital modelling and drawing and the final online sharing of the 3D model, brought together to a specific digital heritage creation of an element with a high risk of getting lost. An international team worked together on the poor shipwreck of the Eothen (the last name assigned to this ship by its last owner). The intervention was operated in very odd operative conditions, with the hull invaded by the mud, the very wet environment and the daily flood of the area, such a mix of difficult conditions were a special challenge for the survey operations, which were optimized and accurately planned to allow the best and efficient result in terms of coverage and level of details. The following post-processing aimed to the production of a classic set of 2D drawings and an interactive 3D model, accessible in a real-time visualization from the sketchfab.com platform creates an excellent base for a possible following restoration/musealisation intervention, or, at least, allow digital preservation of a rich dataset of the remains of this interesting piece from the naval history of the first half of the 20th century.Highlights:The “mosquito fleet” has a specific page in the WWI naval wars. Based on a specific ship, it is missing detailed documentation, the survey of the last one can highlight that episode.The digital survey of the Eothen has a strategy aimed to allow the full documentation of the shipwreck in a very difficult environment, managing floods, mud, vegetation and reflections.The drawings and the 3D model, accessible from a free platform allow complete access to this ruined ship, a contribution to knowledge and a base for possible intervention hypothesis.","PeriodicalId":44206,"journal":{"name":"Virtual Archaeology Review","volume":null,"pages":null},"PeriodicalIF":1.6000,"publicationDate":"2021-01-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Virtual Archaeology Review","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4995/VAR.2021.14543","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ARCHAEOLOGY","Score":null,"Total":0}
引用次数: 1
Abstract
The research presented here puts together different direct and/or physical operations all aimed to enhance the knowledge and produce advanced dissemination of the very last ship from the “Mosquitos’ Fleet” which operated during the World War I and in some operations even during the World War II. The exploration of the valuable remains along the Thames River in London, the intervention with archaeology strategy, the use of digital survey procedures, the investigation of the references about the fleet, the digital modelling and drawing and the final online sharing of the 3D model, brought together to a specific digital heritage creation of an element with a high risk of getting lost. An international team worked together on the poor shipwreck of the Eothen (the last name assigned to this ship by its last owner). The intervention was operated in very odd operative conditions, with the hull invaded by the mud, the very wet environment and the daily flood of the area, such a mix of difficult conditions were a special challenge for the survey operations, which were optimized and accurately planned to allow the best and efficient result in terms of coverage and level of details. The following post-processing aimed to the production of a classic set of 2D drawings and an interactive 3D model, accessible in a real-time visualization from the sketchfab.com platform creates an excellent base for a possible following restoration/musealisation intervention, or, at least, allow digital preservation of a rich dataset of the remains of this interesting piece from the naval history of the first half of the 20th century.Highlights:The “mosquito fleet” has a specific page in the WWI naval wars. Based on a specific ship, it is missing detailed documentation, the survey of the last one can highlight that episode.The digital survey of the Eothen has a strategy aimed to allow the full documentation of the shipwreck in a very difficult environment, managing floods, mud, vegetation and reflections.The drawings and the 3D model, accessible from a free platform allow complete access to this ruined ship, a contribution to knowledge and a base for possible intervention hypothesis.
期刊介绍:
Virtual Archaeology Review (VAR) aims the publication of original papers, interdisciplinary reviews and essays on the new discipline of virtual archaeology, which is continuously evolving and currently on its way to achieve scientific consolidation. In fact, Virtual Archaeology deals with the digital representation of historical heritage objects, buildings and landscapes through 3D acquisition, digital recording and interactive and immersive tools for analysis, interpretation, dissemination and communication purposes by means of multidimensional geometric properties and visual computational modelling. VAR will publish full-length original papers which reflect both current research and practice throughout the world, in order to contribute to the advancement of the new field of virtual archaeology, ranging from new ways of digital recording and documentation, advanced reconstruction and 3D modelling up to cyber-archaeology, virtual exhibitions and serious gaming. Thus acceptable material may emerge from interesting applications as well as from original developments or research. OBJECTIVES: - OFFER researchers working in the field of virtual archaeology and cultural heritage an appropriate editorial frame to publish state-of-the-art research works, as well as theoretical and methodological contributions. - GATHER virtual archaeology progresses achieved as a new international scientific discipline. - ENCOURAGE the publication of the latest, state-of-the-art, significant research and meaningful applications in the field of virtual archaeology. - ENHANCE international connections in the field of virtual archaeology and cultural heritage.