A Learning Design Methodology for Developing Short Learning Programmes in Further and Continuing Education

IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH
Lillian Buus, M. Georgsen
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引用次数: 12

Abstract

Over the past 5 years, teaching staff at the School of Continuing Education, VIA University College, Denmark, has been designing digitally supported teaching within diploma programmes and tailor-made courses in the fields of health, education, social sciences and management. More and more of these programmes and courses are designed as blended learning and are characterised by a short time cycle of design, delivery and completion. Despite a recent addition of learning design expertise to the organisation, there is a predominant tendency in design processes to focus on the technical setup, the content and the participants, and very little on the role of the teachers. The teachers’ role is challenged by a number of issues in relation to the growing use of blended and online learning, e.g. the task of facilitating the learning processes of the participants in new ways; a higher degree of exposure as the teacher often becomes the sole point of contact in online environments; communication skills needed to facilitate dialogue and collaboration in an online environment; etc. Furthermore, involvement of teaching staff in co-creation of new learning designs require skills which many lecturers do not have when they enter the design team for the first time, among others skills to articulate their pedagogical principles and technological imagination. Over time, we in our roles as learning designers in the School of Continuing Education have developed, tested and refined a technique for user involvement in the design work, and teachers now work with our professional learning designer and course producer on redesigning courses or creating new module or courses. In these collaborative design processes, we have identified a number of challenges, which will be dealt with in our paper.
制定继续教育和继续教育短期学习计划的学习设计方法
在过去的5年里,丹麦VIA大学学院继续教育学院的教职员工一直在设计健康、教育、社会科学和管理领域的文凭课程和量身定制的课程中的数字支持教学。越来越多的此类计划和课程被设计为混合学习,其特点是设计、交付和完成的时间周期很短。尽管最近组织中增加了学习设计专业知识,但在设计过程中,主要倾向于关注技术设置、内容和参与者,而很少关注教师的角色。教师的角色受到与越来越多地使用混合和在线学习有关的一些问题的挑战,例如以新的方式促进参与者的学习过程的任务;由于教师经常成为在线环境中的唯一联系点,因此暴露程度更高;促进在线环境中的对话与合作所需的沟通技能;此外,教师参与共同创造新的学习设计需要许多讲师在第一次进入设计团队时所不具备的技能,以及阐明其教学原则和技术想象力的技能。随着时间的推移,我们作为继续教育学院的学习设计师,已经开发、测试和完善了一种用户参与设计工作的技术,教师现在与我们的专业学习设计师和课程制作人合作,重新设计课程或创建新的模块或课程。在这些协同设计过程中,我们发现了一些挑战,这些挑战将在我们的论文中得到解决。
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来源期刊
Journal of Interactive Media in Education
Journal of Interactive Media in Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.40
自引率
6.70%
发文量
8
审稿时长
16 weeks
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