Examining the relationships between students’ perceptions of technology, pedagogy, and cognition: the case of immersive virtual reality mini games to foster computational thinking in higher education
{"title":"Examining the relationships between students’ perceptions of technology, pedagogy, and cognition: the case of immersive virtual reality mini games to foster computational thinking in higher education","authors":"F. J. Agbo, S. Olaleye, M. Bower, S. Oyelere","doi":"10.1186/s40561-023-00233-1","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":21774,"journal":{"name":"Smart Learning Environments","volume":" ","pages":""},"PeriodicalIF":6.7000,"publicationDate":"2023-02-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Smart Learning Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1186/s40561-023-00233-1","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}