PXR2020: Re-Seeing the Possibilities of Theatre in Virtual, Augmented, and Mixed Reality

IF 0.2 3区 艺术学 0 THEATER
Stephanie Fung, K. Jacobson, Jordan Pike
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引用次数: 1

Abstract

Abstract:What new insights and opportunities does virtual reality (VR) offer to theatre and performance? In turn, what potential might theatre offer to VR creators? This potentially fruitful cross-pollination was precisely what prompted host organizations Single Thread Theatre Company and Electric Company Theatre to program the inaugural Performance and XR Symposium in October 2020, a conference designed to foster and explore the relationship between theatre and XR (a catch-all term for media created with virtual, augmented, and mixed reality). The experience of the conference was one of re-seeing the possibilities of performance in a new media form: discussions around access, spectatorship, and ethics—topics familiar to and well trodden by theatre artists and scholars—were reinvigorated in the context of virtual reality.
PXR2020:在虚拟、增强和混合现实中重新审视剧院的可能性
摘要:虚拟现实为戏剧和表演提供了哪些新的见解和机会?反过来,剧院能为VR创作者提供什么样的潜力?这种潜在的富有成效的异花授粉正是促使主办组织单线剧院公司和电气公司剧院在2020年10月举办首届表演和XR研讨会的原因,该会议旨在促进和探索剧院和XR(一个包罗万象的术语,指用虚拟、增强和混合现实创建的媒体)之间的关系。这次会议的经历是重新审视了以新媒体形式表演的可能性:围绕准入、观众和道德的讨论——戏剧艺术家和学者熟悉和熟悉的话题——在虚拟现实的背景下重新焕发了活力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
0.30
自引率
33.30%
发文量
54
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